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DMKI

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dmki

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11 comments

  1. Futurehope
    Futurehope
    • member
    • 2 kudos
    I don't think mr. Howard would approve, but hey, all of this just works, thanks to him and his team.
  2. BeechMasters
    BeechMasters
    • member
    • 11 kudos
    I expect I will be mixing some of these together. Looks like a lot of fun.

    Any chance of making a bat file to make companions shoot as well as me or even better? I hate doing all the killing and them missing everything.

    Secondly, is it possible to make a bat file to make my gun more accurate and/or more destructive?

    Thanks a lot for this collection of files. I know many will put them to great use
    1. dmki
      dmki
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      • 20 kudos
      Regarding the companions - they have their modes of operations - e.g. attack on sight or wait for fight to begin, and how far from you they should follow. There are key combinations available with mod https://www.nexusmods.com/fallout4/mods/11664 - FO4 Hotkeys. It's part of the game, because all companions respond to these commands, but I think it's a bit hidden without the mod.

      Now, speaking of companion optimisation through bat - it is certainly possible, as there are actor values that affect resistance, speed, critical strike chance, reload speed and more. I think I'll play with it a little and then see if there is a point in changing companion values at all.
    2. BeechMasters
      BeechMasters
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      • 11 kudos
      Thanks. I would love it if they could actually kill things as well as I can.
      Most times they just shoot at whatever but I end up killing almost everything thing or one in the area. They rarely kill anything it seems.
      Heck maybe do a variance of 50, 75 or 100% hit. Doesn't mean that hitting the target will kill it after all.

      Thanks for whatever you can do
    3. BeechMasters
      BeechMasters
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      • 11 kudos
      Noticed I hadn't endorsed this yet. So I am endorsing it now
    4. dmki
      dmki
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      I actually messed up with the mod link - I think the one responsible for companion behaviour is this - https://www.nexusmods.com/fallout4/mods/11784
      It re-enables the tactics that were disabled by Bethesda for some (or no) reason.
  3. FireStar999
    FireStar999
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    • 32 kudos
    Ill def check some of these out, tehehe
  4. DMDUNN
    DMDUNN
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    • 25 kudos
    nice now i can make settlers flee battle like they should! only guards should fight
  5. BillYourCows
    BillYourCows
    • member
    • 0 kudos
    This is really something special. Incredible work.
  6. oxbowox
    oxbowox
    • supporter
    • 10 kudos
    Amazing - Some of the commands sounds like great fun...
  7. Zorkaz
    Zorkaz
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    • 2,224 kudos
    Wow