This is a great mod to couple with "Flourishing Salem". Been having a blast equipping everyone as militia there. Even using another mod to give the kids some uniforms. My only quibble is no SVM painted combat helmets or mining helmets. I always like to put lighted helmets on the friendlies so I can tell who is who during night fights since my eyesight is crap. This mod is wonderful though and it is canon. Well done again Zorkaz!
BTW your thinking of using it with Conquest is spot on. Works well even though I don't keep it as a settlement. I set it up as a temporary one to do some building and fortifying.
Barney is somethign of a heroic figure to me. By hmself to do all that. But I was always sad for Barney since he was by himself.
If only there was a way for the player to volunteer a couple of guys from ym chain of settlements ot join him. Or maybe give him one of my extra girls that I rescued via commonwealth captives...
EDIT: ooops I just found out there is: https://www.nexusmods.com/fallout4/mods/39987 Now I have a reason to go to Salem again. :)
This makes me wish there was more content with this tiny little faction, maybe some quests to ally them with the Minutemen and a settlement. BUT I understand that's not the scope of this mod. Your work, even just a touch-up like this is so inspiring!
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-I will not do anything sim settlement related with this.
But you can do it
BTW your thinking of using it with Conquest is spot on. Works well even though I don't keep it as a settlement. I set it up as a temporary one to do some building and fortifying.
By hmself to do all that.
But I was always sad for Barney since he was by himself.
If only there was a way for the player to volunteer a couple of guys from ym chain of settlements ot join him.
Or maybe give him one of my extra girls that I rescued via commonwealth captives...
EDIT: ooops I just found out there is: https://www.nexusmods.com/fallout4/mods/39987
Now I have a reason to go to Salem again. :)