Hello, excellent mod. I've played it in the past, but version 5 is giving me problems. Mary is completely invisible, and when the dancer enters the bunker, only her head is visible. Any ideas on how to fix this? Thank you very much!
IM new to all this and love this companion i just wish i could make her work. Took 20 trys to get past first meeting. Finally managed it got quest to hunt down the magazines found them all but quest wouldnt go away and no new target............ Found way round that using holo tape and now apparently where a couple in love who dont sleep together and she doesnt talk to me so i guess its as close to a real marriage as you can get....................... Joking aside
PLEASE FIX AND FINISH THIS MOD.
Just seen a mod that claims to add voices to this companion............ Colab?
Voice I tried about 2 years ago but have to let her go for mute reason and keep eyes on this work, glad the creator didn't gave up but voice really needs to get on her. keep going man, make her great
And PS 2 years ago and now, each time when I try this girl, I have her full body all time long no problem at all, just the voice, so some others got head-only problem that's your own mods conflicts.
downloaded and installed using MO2 on May 5th, but still running into the same issues that other people in the discussion forum have: no sound and floating heads. Thanks to the creator for their hard work!
And... nothing. No Mary, no signs... nada. Checked and double checked everything... but, then again, this isn't the only mod I just installed that isn't showing up.
I have a mod that puts a quest and a tent in the pond at Walden Pond.. .bu that shouldn't interfere with Mary, since, well, the first mod... she was:
Spoiler:
Show
inside the basement of the building
However... she is nowhere to be found. Not sure what to do now.
It's very possible your issue stems from the FOMOD module not installing the files correctly. Check your Data folder and ensure LtC_MaryJane.esp is actually in there. If it ain't, it's guaranteed the rest isn't there, too.
So... in grand conclusion, for me at least... she is unplayable. Can't even talk to her, she just repeats asking me if I want to smoke and vibe, then it starts all over again regardless of choice.
Glad to see everyone else can play this mod, looks fun.
Pretty good WIP companion mod with some fun additions like the consumable and fun workshop items. After having played with her for a while I have some feedback I’d like to share with you: 1) I wont comment on no voice acting because I know it's still a work in progress and it's not something that is easily resolved.
2) After travelling with her for a while I can talk to her and can get the key to her home. But the problem is I have no idea where her home is so it would be nice to have a quest marker in the miscellaneous section to visit it.
3) The quest marker leading to her location is a nice addition but it would be nice to have it in the miscellaneous section or just disable it altogether since you can teleport her to you if you manage to loose her, but that a personal preference.
4) The quest 'Strains of weed' does not work for me every time I pick up the magazine the quest marker just moves from location to my inventory and doesn't complete the objective even when I have all the magazines in my inventory it does not complete the quest. (maybe this is a bug on my end but I wanted to mention it anyway in case it wasn't.)
5) The Automatic plants I planted don't seem to produce anything even after multiple days in game.
All in all a fun mod that could be really great with a bit of polishing!
74 comments
PLEASE FIX AND FINISH THIS MOD.
Just seen a mod that claims to add voices to this companion............ Colab?
This difficulty of her birth might make her become the most famous girl companion on Nexus.
I tried about 2 years ago but have to let her go for mute reason and keep eyes on this work, glad the creator didn't gave up but voice really needs to get on her.
keep going man, make her great
2 years ago and now, each time when I try this girl, I have her full body all time long no problem at all, just the voice, so some others got head-only problem that's your own mods conflicts.
And... nothing. No Mary, no signs... nada. Checked and double checked everything... but, then again, this isn't the only mod I just installed that isn't showing up.
I have a mod that puts a quest and a tent in the pond at Walden Pond.. .bu that shouldn't interfere with Mary, since, well, the first mod... she was:
However... she is nowhere to be found. Not sure what to do now.
That's happened to me too many times to count, installed something. Nothing new in game, checked plugins. It wasn't automatically activated
I did check... she was enabled. Last time I tried this mod, all she was was a floating head. Her outfit/body/shoes... etc, all transparent.
So... I am currently doing a run thru Tales of the Commonwealth and will try this mod again later.
After installing it, I checked... and when I went to meet her, this is what I get: (Just a floating head)
So... in grand conclusion, for me at least... she is unplayable. Can't even talk to her, she just repeats asking me if I want to smoke and vibe, then it starts all over again regardless of choice.
Glad to see everyone else can play this mod, looks fun.
1) I wont comment on no voice acting because I know it's still a work in progress and it's not something that is easily resolved.
2) After travelling with her for a while I can talk to her and can get the key to her home. But the problem is I have no idea where her home is so it would be nice to have a quest marker in the miscellaneous section to visit it.
3) The quest marker leading to her location is a nice addition but it would be nice to have it in the miscellaneous section or just disable it altogether since you can teleport her to you if you manage to loose her, but that a personal preference.
4) The quest 'Strains of weed' does not work for me every time I pick up the magazine the quest marker just moves from location to my inventory and doesn't complete the objective even when I have all the magazines in my inventory it does not complete the quest. (maybe this is a bug on my end but I wanted to mention it anyway in case it wasn't.)
5) The Automatic plants I planted don't seem to produce anything even after multiple days in game.
All in all a fun mod that could be really great with a bit of polishing!