Fallout 4
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zilav

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zilav

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55 comments

  1. ElvhenWrath
    ElvhenWrath
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    was there ever a fix for being unable to hack advanced+ terminals because you lack the perk?
  2. CottonTexas
    CottonTexas
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    I know this sounds crazy, but I would love to see something like this and the author's other mod "Easy Hacking" combined so that terminals at the levels that you have perks for are very obvious, and the terminals that are above your level are VERY difficult, & require great care & concentration.  For now I'll stick with Easy Hacking, but a big THANK YOU to zilav for sharing some great mod options!  Cheers, Cotton
  3. Murielkai
    Murielkai
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    Should be called "Impossible Player Hacking".

    Edit: After spending some time learning the hacking mini game its not so impossible but I've tried novice locks since it seems I still need the perks to hack advanced+ locks.
  4. ZoruShark
    ZoruShark
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    Can you do something like this for lock picking if it doesn't exist already?
    1. TDBFluff
      TDBFluff
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      For lockpicking use the Lockpicking 101 mod
    2. elguapo1991
      elguapo1991
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      "Locky Bastard" is what you want: https://www.nexusmods.com/fallout4/mods/13380
  5. xxxSYNNxxxx
    xxxSYNNxxxx
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    has anyone used all 4 perks and gotten 6 total hack attempts? i do not receive the 6th attmept when choosing the hacker 4 perk. i think this is tied to a game setting or possibly just that it was only designed to have a max of 5 with the companion perk. if anyone has any info or insight into this it is appreciated. im looking into possibly making the last level drastically lower the amount of words that show.
  6. MonsterFANATIC
    MonsterFANATIC
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    Very cool
  7. VaporWatch
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    Ok, I've got a bizarre problem here. I've got some kind of conflict NOT caused by this mod, but which breaks this mod(some kind of conflict not associated with this mod), so I'm posting the issue here in case someone else has seen it and/or knows a solution.

    As a way of minimizing the number of plugins in my game, I manually merged this mod into a gameplay mod created with several other mods of similar function. To start with, everything worked fine (and worked well for several hundred hours of play). Recently I tried to hack a computer and was prompted "You need a higher hacking perk to hack this terminal", which I though was weird as it was a basic level terminal. I loaded up FO4 edit with an un-edited version of this mod and there are absolutely zero conflicts with the contents of this mod, so I'm sure everything was copied correctly. I've tried loading this mod (the original version, not my merged version) at the very end thinking it's possible I missed something in FO4Edit, but I'm still being prompted. I even added all the hacking and lockpicking perks both with the console and using perk points but, again, no change.

    Now I'm stuck unlocking all terminals via console which is a real bummer because I really liked that game. I actually liked figuring out the passwords and rarely invested more than the first perk, so I'd really like to figure out what's going on. If anyone has any suggestions or ideas, please let me know. I

    1. VaporWatch
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      Just as an update. I deleted all instances of the settings in this mod from my combined mod thinking there may be something I somehow missed when I merged it. Loaded the game without this mod installed and the minigame works as it's supposed to. Installed the plugin from this mod without tweaking anything and suddenly the minigame doesn't work again (asking for a higher perk agian).

      My only supposition is the recent update to 1.10.2 did something to break this mod. If anyone can tell me what needs to change to make this work, I'd really like to hear it. Currently I have my minimum words set to 10 and maximum to 25 (I did this through my startup .ini console commands instead of through a plugin) but that's the only change I've been able to carry over. I've had to add the perks via console to be able to hack all consoles (I refuse to waste valuable perk points on something so friggin pointless) but I would like to see the functions from this mod back in my game.

      Any and all advice is appreciated.

      Thanks

      Watch
    2. VaporWatch
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      Final update unless someone shows up with information that will help me figure this out.

      I loaded my secondary "Testing" savegame that's purely vanilla and it seems like this mod worked fine in there. It did exactly as it's supposed to so I guess my problem lay somewhere else, but I'll be damned if I can figure it out! I've loaded this mod directly on my modded save and it's still not working correctly so, considering it works on a Vanilla save, the problem is something else that affects hacking........SO! If anyone has any ideas as to where I should look for the conflict, please let me know.
  8. paulatreides0
    paulatreides0
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    Could you please make something similar for lockpicking? That way we can try to lockpick at any level, but it becomes significantly easier as we take level-appropriate perks (a-la Skyrim).
    1. jsemtvujkral
      jsemtvujkral
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      I was going to make the same request. I hate not being able to even try harder locks/terminals.
    2. Kirro
      Kirro
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      Thirding this. Although you would want to make locks higher than your rank + 1 nigh impossible to pick. The game puts a fair amount of powerful gear behind master locks and terminals that might give too big of an advantage to low level characters.
    3. o0Aero0o
      o0Aero0o
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      I can understand for lockpicking, but hacking... well...


      Can you hack into NASA's supercomputers and steal all their data, right now? My point concluded.
    4. VaporWatch
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      http://www.nexusmods.com/fallout4/mods/14695/?

      Player Lockpicking. Does essentially the same thing as this mod.


  9. TheCooliestt
    TheCooliestt
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    dont completely uninstall this if you dont like it, for some reason the perk doesnt go away and you end up not being able to hack anything
  10. eldritchsyntax
    eldritchsyntax
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    I had thought of making this very mod. Looks like you beat me to the punch!

    In any case, thank you! This out to make things more interesting.

    Have you considered a lockpicking version?
    1. insaneplumber
      insaneplumber
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      You're welcome Player Lockpicking