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370 comments

  1. awakenedevil1
    awakenedevil1
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    Really enjoy this mod, overall works really well. Except the Fafnir, it's targeting computer marks damn near every target with a pip on the compass. In theory this is fine but if you bring Ada with that body into the mechanist quest it causes huge issues. It marks every enemy in the lair which ends up freezing the quest when confronting Isabel. I found this out and made Ada a normal assaultron for the mission and lo and behold it worked just fine. Hopefully this helps anyone stuck on that quest.
  2. studmuffin1017
    studmuffin1017
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    sad i only just now found this! does this need updated?
  3. KRONFimmBo
    KRONFimmBo
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    I installed this mod 2-3 years ago. I had so much fun building robots... .
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    But this time, I had a problem. The first time I built a robot, I didn't see the body of the mod. The second time, the robot's body and legs were back again....but I didn't see the arms and I didn't install its special weapons...Does anyone have a way to make this mod complete?
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    I don't know....is it because I installed too many other robot building mods (about 4-5 mods) or is it because I did a downgrade, so it malfunctioned?
    1. knightslayer14
      knightslayer14
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      Last update for this was pre Next-gen update. it hasn't been updated for the new mods system etc. those errors are probs because of that. 
  4. Ppursamoht
    Ppursamoht
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    Ok i've had enough, how was the Mech from the third picture made? It looks like an Urbanmech but seems to have dual rotary Autocanons in the right arm.
    1. JadenKorrDevore
      JadenKorrDevore
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      If I had to guess. dual UAC2s or Dual RAC2s or perhaps UAC5s. They often share the same "Barrel" set up in MWO and Mechwarrior. so it makes sense.
  5. EvilKGB19057
    EvilKGB19057
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    I apologize in advance for my English*

    Hello, I haven't done any statistics on how many people have had this problem, but definitely a few have. It consists in the fact that when downloading the mod and having ALL its files in the game modifications folder, the details from the mod do not appear on the workbench. Since I was using the nexus, I was able to find the cause of the error relatively quickly. It consists of 2 files called "battletech.esp" and "battletech footstep.esp". In short, when installing the mod, they DO NOT START THEMSELVES and therefore the mod does not add new parts to the robot modification workbench. The solution is ridiculously simple: you need to find them in the "plugins" window in NMM and enable them manually.
  6. AceColt
    AceColt
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    I cant change colour of mech
  7. JadenKorrDevore
    JadenKorrDevore
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    Once I got it working, I absolutely adore this mod. It's so much fun. The only issue I have with it is actually an issue with the base games AI not being aggressive enough. No fault of the mod. I would absolutely KILL to have more mech options. I hope the Modder decides to continue with this mod.
  8. JadenKorrDevore
    JadenKorrDevore
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    Unfortunately, it just isn't showing up in my Automatron bench. If anyone figures out how to fix this in the current built, please let me and everyone else know.
    1. JadenKorrDevore
      JadenKorrDevore
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      Okay so I've got it working. I uninstalled gunner power armor, Dog meats special armor from metal gear, uninstalled the mechout itself and did a ffresh reinstall and that got it working.
    2. jackgaffney101
      jackgaffney101
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      I had to manually install the plugins on vortex. For some reason, they did not install with the rest of the mod but once I did that, all the part showed up.
  9. riot3343
    riot3343
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    the robot parts will not show when i look in the crafting menu
     
    1. JackieCassidy
      JackieCassidy
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      Are you using the robot workbench from automatron?
    2. traze14
      traze14
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      same here
    3. MikeyL185
      MikeyL185
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      Did this ever get figured out?
    4. AsenkaGer
      AsenkaGer
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      yep, same here
    5. KaiserKaiserKaiser
      KaiserKaiserKaiser
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      how did u fix this issue
    6. jackgaffney101
      jackgaffney101
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      I had to manually install the plugins on vortex. For some reason, they did not install with the rest of the mod but once I did that, all the part showed up. I am having a problem of the robots not making footstep noises though, just the mechs, not the vanilla stuff.
  10. Jackmiaavadanni
    Jackmiaavadanni
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    Having some compatibility issues with fleshmatron is there a patch or anyone no how to fix? Iff I have the mech below the fleshmatron I can’t customise the fleshmatron and vice-versa