I recently had a problem with some of the parts being out of scale with one another. Hotomoto torso being smaller than legs , the Timberwolf legs being more in scale with the Urbanmech torso. I think all of the other parts are scaling properly, has anyone else had this problem, and how did you fix it? This is my favorite automatron mod hope someone has some ideas on a fix.
I cannot overstate how awesome this mod is. I use giant mechs as settlement guards, as provisioners (so I can see them travelling the wasteland), and as companions. So much awesomeness!
I haven't played Starfield, yet, but it really needs something like this.
I wonder what it would take to make a replacer of pre-existing robots with these ones, it would go perfect with some tacticool mods. By-bye protectron, hello hunchback !
I want to get this mod, but it has multiple bug reports. How buggy is it in actuality, and does it overwrite vanilla records? Sorry if this is an offensive question.
Honestly, I haven't came across any that was gamebreaking. I don't know what's in people games but those bug reports sound like Load Order issue because I have not came across any of them (save one). The only real thing I've come across as far as bugs would be that some mechs do not fire specific weapons but this happens rarely. I would give it a shot and place it with the rest of your Automatron mods (Just below them)
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EDIT: i also think if i put multiaple weapons on a torso if they can fit it only one weapon will fire
I haven't played Starfield, yet, but it really needs something like this.
goid i hope i can get it to work