This mod is part of my Improved Ecosystem Series that bolsters the Mirelurks in Fallout 4 to better balance the game and create a proper challenge while adhering to the natural food chain.
The stats, abilities, hp, and damage/energy resistance of these creatures have been altered from 5% - 60%, depending on the hierarchy, encounter type, and legendary status.
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms. If you would like to help me scrounge up funds to continue modding. Hit this donations button.
Thank you for your kind words. This is the culmination of all of my Ecosystem mods. tekmage's Improved Ecosystems. I hope it enhances your experience in Fallout 4. Have a lovely holiday. :)
It IS! It really really IS! I love it so so much. I just really *really* want to know if you'd be interested in hearing a perfectly sound request right up your alley.
um a screenshot would be nice did you add the mirelurk king to fallout 4? is this a replacer downloading something without seeing a screenshot is like taking a gamble on a mod.
What did you want screenshots of? The mod as described on the description page is a balance change mod that is meant to work with the other Ecosystem mods I made. There isn't any physical alterations of said creatures, only what is listed above in the sticky note. Are you asking me to put up screenshots of the numerous stat changes in FO4 edit?
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The author has locked this comment topic for the time beingThe stats, abilities, hp, and damage/energy resistance of these creatures have been altered from 5% - 60%, depending on the hierarchy, encounter type, and legendary status.
8/23 Update: Well, my PC is officially dead so all projects have been put on permanent hold for PC and the other platforms.
If you would like to help me scrounge up funds to continue modding. Hit this donations button.
Thank you for these changes, waiting for an AOI. :)