Some Fan Patches For Damn Apocalypse And Others
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Version4.0
41 comments
Cooking Made Difficult - Food and Recipes Overhaul with Nuclear Winter Support
Dropped VIS patches, because M8r98a4f2's Complex Item Sorter
stole my heartmade any tags patches unnecessary. If you are still using VIS and not FallUI and all that jazz, VIS patches might still be of use. You would need to double check in xEdit if any updates are needed. Feel free to adopt.Added PRP patches here, 'cause I can not be bothered to start a separate page (and there is a tiniest microconflict with DA Loot Module, so hey, I'm justified). Patched Better Coastal Waves and Simply Lowered bridges, with optional Region Names support.
Updated the three way AWKCR - WNC patch for DA, can not be bothered to update the standalone patch. Part of which is I have no memory of what I was doing there previously. Again, feel free to adopt the standalone one, if need be. On the joint one - I have cut a lot of records.
Still not seeing a perfect alternative to Give Me That Bottle
to sweep me off my feet, so I keep patching that beautiful thing. This time to make sure Nuka Cola satisfies thirst and is addictive.Also added some smaller things too. Read the Changelog for 3.0 if you want full details.
BTW, in some cases I specified, but since I do not always remember: I am using DA Core, Loot, Power Armor, and Radiation plugins. No Combat (I checked, and I think I got WNC covering this angle).
the answer is yes. Yes you can. And it is beautiful.
Please may I request a patch for Ketaros World. It's a great mod that adds some variety to common objects. However, it causes an over abundance of cigarette packets in containers when used with Damn Apocalypse.
Spanx :-)
Please don't dislike requests - they're just part and parcel of being part of a community like Nexus. Yes - some users are unreasonable and/or naive in their expectations of authors. However, many users have some genuinely good ideas that would benefit everyone - case in point here. If people don't ask for things, no one will know where there is a need for something. Authors are of course free to choose whether to act on that information but surely it's better to have that info than not. ;-)
Am downloading your patch now.
Thank you once again
x
Loot module makes GMTB superfluous since 1.0; we have our own recycling mechanic now that works on any consumable.
Edit: Realised you were probably talking about recycling feature. That doesn't seem enough to me, tbh.
Edit: Tried it out, and it still isn't exactly what I want, unfortunately. Drink beer > get a bottlecap only. Pick up a beer bottle > fill it with dirty water > get a vanilla dirty water item - which is a carton box. I mean, it is definitely a whole LOT less conflicting, but still. Any new drinks would still need to be added to the FormId list.
(Brought here from Nuclear Winter's dependency's)