Fallout 4

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Zzyxzz

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Zzyxzz

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  1. Zzyxzz
    Zzyxzz
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    RobCo Patcher has been released!

    Make sure to grab the Better Locational Damage - RobCo Patch to automatically patch your game!
    Better Locational Damage - RobCo Patch at Fallout 4 Nexus - Mods and community (nexusmods.com)

    Get rid of annoying patches and incompatibilities!

  2. Zzyxzz
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    BLD and the Fallout 4 "NG" Update
    BLD is still usable, even without RobCo Patcher!

    To make BLD work in the "NG" Update, open MCM and enable Cloak System
  3. Cwronaga2167
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    Since the Bleed Mechanic is tied to stagger it causes an issue with the Bodybuilder Perk (it removes all stagger) trivializing the difficulty. That perk needs a nerf
  4. noro356
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    Hey @Zzyxzz thanks for the awsome mod but i have a strane thing happen to me, the mod works but when i pause the game and enter MCM to change settings and after I unpause the game and pause again to go to MCM the settings revert but the wierd thing is when i use the holotape the settings are diffrent for example the vanilla bug muzzle in MCM is OFF but under in discription it says that default value is ON, in holotape its ON...I have Robco patcher, am using several of youre mods and also have patches for them, i am using vortex latest version Fallout 4 steam NG update 2,started a new game about a week ago.

    EDIT: nevermind...I installed yesterday HUDFramework loaded FallUI after HUDFramework and installed today the latest version of wepon mod fixes because it was updated, so i checked in game again today and now everything works, dunno if it was the HUDFramework or wepon mod fixes  anyway hope this helps anyone who had similar problems.   :)
  5. Crunatus
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    Is there a “Stab and Break (Stealth finishing moves and more)” mod separate from BLD? I'd like to keep only the hotkey finishing, without everything else.
  6. Anthony1114576
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    super mutants and robots from automatrons and in general are really tanky. is there anyone that can help me with this problem?
    1. patsavouris
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      whats the problem exactly? thats how they supposed to be with this mods.... everything does more damage and everything with flesh except mutants and other monsters dies easier. 
      get a 4-6 crank laser musket, problem solved. 
  7. Freefreak
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    conflicts with Armament https://www.nexusmods.com/fallout4/mods/50209 no patch, as of yet just a heads up
  8. Cwronaga2167
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    Using this mod Disables the HudWidget from Fallout 2287 - Gas Masks of the Wasteland at Fallout 4 Nexus - Mods and community (nexusmods.com) and the bleed widget cannot be disabled with the Holotape
  9. BlessingS91
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    Hi I just want to ask if anyone else is not seeing .22cal in the MCM options for munitions, its not a huge deal I just want to make sure this isnt a conflict issue.
  10. thestellarengineer
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    Is anyone able to assist with the bug report I posted? It was marked as not a bug but no additional help was given.
  11. GingerNinjaDude
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    Is this mod meant to make the 10mm pistol have 42 base damage? and if so is there a way to revert it back to vanilla levels (for all weapons) but keep the other things this mod adds?
  12. Donotserious
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    can anyone teach me how to add other race to this mod? i use the anime race but this mod can't become effective.when i shoot the npc which is the anime race can't dismember them.