In my walk through, 2 settlements are having a workshop problem, the Floating Camp and the Floating Farm both of them are not working even i defeated the enemies there
I am using the All in One and Single Files (ESL flagged ESP) downloaded last night and under new save game
Sorry just wondering why this mod is now unsupported? Is there potentially problems with it as it stands, or is it being combined with another mod? I'm just wondering as I was looking at using it and some of your other settlements mods in a new playthrough with with sims settlements 2. Just wanted to check if I should hold off.
Love this mod it works as it says, every now and then you will always have odd things happen but that just the game. Perfect for those who another life mods which places you onto one of the islands as a shipwrecked sailor:) Great mod kudos again to Zorkaz the Great:) Thank you:) HEADS UP FOLKS ABOUT:) 2 Barges settlement workshop is working as it should be, BUT. TESTED ON MOD. Start Me UP mod. You land on the two barges, you attack straight away by creatures. No way to fight them off or win, at an early start Ok. Sorry to say the mod author is done with this mod, in his notes above. The other islands have enemies of different kinds but once you kill them, they do not respawn back ok. Still, a great mod for a player home with teleport and everything is scrapable. He has done a great job and you sure like me will love the sea peace of mind you can still swim to the land. Maybe one day he just removes the spawn for the two barges only:) xxx
Now I don't want to sound entitled or overly harsh, I very much appreciate your effort on this mod but:
It doesn't work for me, after scrapping there are still objects left behind and objects levitating mid air (like a cartoon box in the desalination plan or a wooden blue plank on the floating farms.
Also your installation description is absolutely unclear.
There are separate plugins for each of the settlements and also an allinone file in the zip file I download. Do I need the separate plugins AND the allinone file, or do I just keep the all in one and delete the separate plugins?
For now I think I'll remove this mod from my load order, it is a great idea just needs some attention. Thanks anyway!
@zorkaz what do you mean it has an all in one? When i install the mod and check the plugins, there is a bunch of esp's and one of them is named all in one. Do i uncheck the others esp's and only have all in one checked? Also, can you explain to me how esl's work. my plugin limit is at 254 and when i install the esl one all the esl's take up plugin space too.
i'm using the esl all in one and i'm not sure if it's because of that or what, but i've got a few issues happening:
1. the other few settlements i've visited - the floating farm and two barges, are having scrapping issues. i'm not sure if it's because it's an esl and therefore its position in the load order, or what, but i'm using scrap everything and this is the only mod i've had issues scrapping at locations with, whether esl or esp.
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I am using the All in One and Single Files (ESL flagged ESP) downloaded last night and under new save game
HEADS UP FOLKS ABOUT:) 2 Barges settlement workshop is working as it should be, BUT. TESTED ON MOD. Start Me UP mod. You land on the two barges, you attack straight away by creatures. No way to fight them off or win, at an early start Ok. Sorry to say the mod author is done with this mod, in his notes above. The other islands have enemies of different kinds but once you kill them, they do not respawn back ok.
Still, a great mod for a player home with teleport and everything is scrapable. He has done a great job and you sure like me will love the sea peace of mind you can still swim to the land. Maybe one day he just removes the spawn for the two barges only:) xxx
It doesn't work for me, after scrapping there are still objects left behind and objects levitating mid air (like a cartoon box in the desalination plan or a wooden blue plank on the floating farms.
Also your installation description is absolutely unclear.
There are separate plugins for each of the settlements and also an allinone file in the zip file I download. Do I need the separate plugins AND the allinone file, or do I just keep the all in one and delete the separate plugins?
For now I think I'll remove this mod from my load order, it is a great idea just needs some attention. Thanks anyway!
Just in time, I just started a new person last evening
Also esl versions.
1. the other few settlements i've visited - the floating farm and two barges, are having scrapping issues. i'm not sure if it's because it's an esl and therefore its position in the load order, or what, but i'm using scrap everything and this is the only mod i've had issues scrapping at locations with, whether esl or esp.
any thoughts?
edit: typos, being a dumbass