This page was last updated on 26 October 2023, 5:04PM
Changelogs
Version Milk 1.1
Cleaned unneeded dependencies from Altairp and Wasteland Import milk patches. They should work fine now.
Version 2.1.0
Fixed missing textures on the cheese. For real this time. Pinky swear. Seriously, if it's purple let me know.
Added uniform support for some plots
Version 2.0.1
Added missing material for the cheese. Oops!
Added missing keywords to rad dawn tea. Should caffeinate properly now?
Version 2.0
Removed Slocum Joe's Workshop dependency. Now, the two plots that depend on Slocum Joe's will be hidden if you do not have it. All other plots will be available. See Articles section for details and mod synergies.
Added Skins for Intergalactic Planetary, Glory Days, and Rock Lobster. You'll see some variety as you build these!
Added new plot - Where the Brahmiluff Roam - Heavy Ag that spawns Brahmiluff and produces Brahmiluff Cream, Fertilizer, and, at level 4, Brahmiluff Cheese
Corrected many issues with resource generation for all plots. Enjoy the stuff you should've had the whole time!
Spuckies and bread are gone. Sorry! They were made using the SJ Workshop assets. New food items have been added (Tato Latke, Brahmiluff Cheese, and Bean Cakes)
Version 1.6.1
All Old World Gourmet, Sugar, and Tea Recipes have been reorganized and are, accordingly, back at the cooking station. Some recipes have been tweaked to be more forgiving as well. Having a custom cooking station was confusing and more trouble than I thought.
Booze and Kombucha recipes are still at the Mixologist workbench, which can now also be used to make mashes (corn, tato, razorgrain) for use in the Industrial Revolution Brewery. Outside of the IR Brewery, they don't have much use. Yet.
Fixed missing files and spawns for Miscellaneous Debris. Hopefully this corrects a CTD issue that has been identified.
Milk Patches! You can now patch your milk. Pick ONE of them - Wasteland Imports, Altairp's Animal Farm, OR the Wasteland Imports AND Altairp's Animal Farm. This basically makes all the different milks work side by side by changing how they are used in recipes. The Creation Club milk has been redubbed Molerat milk because it does rad damage and that is not in keeping with lore about Brahmin Milk.
Version 1.6
Added new mixed drinks to mixologist workbench with many familiar recipes from Fallout 76 and some new, Wastelandy versions of some old world classics!
Added two new interior martial plots with Conqueror functionality, Miscellaneous Debris (Battlefield Scavenger) and Atomic Tan (Armory)
Added regular cooking workbench functionality to Old World Stove, so it has the new crafting items and more functionality (no longer just a unitasker for this mod's items)
Other little fixes to Screaming Trees and Fever that caused some construction stages to appear out of order
Version 1.5
3 New Plots - Screaming Trees (Heavy Agricultural), Fever (Heavy Agricultural), and Ghoulrillaz (Martial)
Consolidated all crafting recipes in two new, unique workbenches to minimize conflicts - Old World Oven and Mixologist Workbench. Find them in the crafting section of the workshop menu.
Add some new recipes - Pancakes, Screaming Trees Gin, and a Meatball Spuckie
Version 1.3
Added new custom vendors - East Wasteland Tea Company and Old World Diner
Version 1.2
Added two new plots! Yardbird Suite (Interior Ag) and Robot Parade (2x2 Martial). Also new recipes added under "Old World Gourmet" at cooking workbench.
Version 1.1
Addressed issues with flickering textures, some spawns/clutter, and correct application of benefits/penalties for plots