Fallout 4
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El Ha

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Zorkaz

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22 comments

  1. Zorkaz
    Zorkaz
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    I suggest using this as an addition to your textures:
    https://www.nexusmods.com/fallout4/mods/36785
  2. Krazyman999
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    I just been making my first magazines, and found you missed out the floor model section of the tutorial.

    Without it, the floor models wont have the correct magazine covers...

    1. Open the Magazine
    2. Select World Art: EDIT
    3. Select the Cover
    4. Select your Small magazine cover texture BGSM, for your magazine cover
    5. OK

    Great Tutorial... :)
    1. MJS814
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      What are floor models?  I see some magazines made by other mod authors don't use smaller textures and materials.
    2. Krazyman999
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      You have 2 version of each magazine.

      Lo-Res... Floor Version, that has a smaller resolution picture set. So if you drop lots of them, it uses less memory.
      Hi-Res... Pipboy Version, that has high quality images. So you can read the texts on the magazine, and see a high quality picture when in your Pipboy.

      The versions are actually named differently, for each version. Check out the Vanilla Magazines, and modded Magazines, along with Youtube Tutorials.

      To see this in action, look at a magazine in your Pipboy. Then drop it, and look at it, without picking it up. It will look a lot less defined, as it has a lower resolution picture.
    3. MJS814
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      Kudos and thank you for your reply.  Like the tutorial by Zorkaz your explanations are very helpful.  With the new notification system I did not know you replied until I just checked today.
    4. Krazyman999
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      Glad to help... :)
  3. Romano1995
    Romano1995
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    Does this tutorial replace existing magazines or add more magazines? I would like to add more magazines to the game, does anyone know how to do it? Thanks 
  4. MJS814
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    Thanks for sharing your knowledge it is much appreciated.  I wanted to know what Krazyman999 meant by "floor models"  I replied to his post but with the changes made recently by nexusmods I'm not sure he will ever get it since he did not create this mod page.
  5. PiningfortheFj0rds
    PiningfortheFj0rds
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    Hi,
    I came across this article which is perfect for my site - Modding Resource Catalogue (google to get link). I have already added it as a pending item but would like to get your permission to use the image for it in the resource.

    I should add my site only provides links, no hosting, so I would just be pointing to your article. Also I would be happy to add other related articles and a link to your Nexus user file if interested.

    I do hope to hear from you so we could chat about it.
    Cheers
    1. Zorkaz
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      Sure
    2. PiningfortheFj0rds
      PiningfortheFj0rds
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      Cheers, I'll post a note when I have it added so you can have a look if interested. If you're on Discord would be happy to send you a note there instead
    3. PiningfortheFj0rds
      PiningfortheFj0rds
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      I have finished updating and adding your resources - Modding Resource Catalogue - Zorkaz
      If you’re not comfortable clicking link, you can google as mentioned above then search on your user name

      If there is anything you would like changed just let me know. I’ll check back over the next couple of days or you can contact me via the MRC contact form.

      Also, since you have so many files, thank you for all your time and hard work btw, I was not able to list anything.  If there is anything you would like me to add to the resource to highlight specific mods, just let me know.
      Cheers
  6. STANirvanaIND
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    Thanks for the tutorial Zorkaz!  How would you go about making it so map markers appear from reading the perk magazine?  I've taken a look at the "PerkQuest" from the base game that unlocks the Diamond City map marker but I seem to be hitting a wall... admittedly I use xEdit much more than the CK.
    1. Zorkaz
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      Maybe like this via script

      ObjectReference Property TheMapMarker Auto

      Event OnRead()
      TheMapMarker.enable()
      EndEvent
      and don't forget to fill out the property afterwards
    2. STANirvanaIND
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      Thanks for the reply Zorkaz.  I ended up getting it working by essentially copying the script from the PerkQuest that unlocks Diamond City.  Specifically, add a new ObjectRef property with the marker as the value, then in the "Papyrus Fragment" box type YourPropertyName.AddToMap(), with each marker being on a separate line.  Hopefully that way won't cause any issues, but it seems to be working for all the markers I specified.
  7. PhoenixAdverdale
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    Hey I need help, when it says "construction set", what does that mean? Is that a program or something within a program? Sorry for my misunderstanding!
    1. Zorkaz
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      I meant the Creation Kit
  8. RandyEischer
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    And then at the end you say "you’ll need of course to place the magazine somewhere in the world" as if we know how to do that.

    Sigh.
    1. darkklawd
      darkklawd
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      Google is your friend. 
  9. jdaking
    jdaking
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    Thank you for making this tutorial, it is very helpful.
  10. villings
    villings
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    Zorkaz, new ruler of the Nexus.
  11. lackadaisiac
    lackadaisiac
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    Zorkaz bangin mods out left and right! Its a nice feeling every time I see that font on a mod thumbnail. Stay golden!