0 of 0

File information

Last updated

Original upload

Created by

El Ha

Uploaded by

Zorkaz

Virus scan

Safe to use

Tags for this mod

16 comments

  1. kahrnivor
    kahrnivor
    • premium
    • 16 kudos
    I've been playing with this mod for many days of game time and haven't seen one yet.
  2. boxerbeast1
    boxerbeast1
    • member
    • 8 kudos
    thanks for the upload
  3. DirtHermit
    DirtHermit
    • member
    • 0 kudos
    Okay, i just got one question: Is this like in the video, except for mines? https://www.youtube.com/shorts/mR1ro0Y4qh8
    Or, it's just a mesh for one? Nevertheless, i'm interested to see it in deal!
    p.s. i really wish, there was a posibility to make any doodad prop movable, due to being applied to physics e.t.c. , but just in some cases - like this one.
  4. TheCorpulent1
    TheCorpulent1
    • supporter
    • 18 kudos
    I was so paranoid for so long in FO4 about baby carriages thanks to FO3. I look forward to being paranoid again. Thanks for this.
    1. TheWonTonCat
      TheWonTonCat
      • supporter
      • 9 kudos
      Me too. when ever i crossed one of these in FO4 i was almost expecting it to explode on me, don't know why bethesda never kept this or exploading terminals in their games. they were great traps to fool the players.
    2. MisterBaltaya
      MisterBaltaya
      • supporter
      • 5 kudos
      Cause they probably thought suicidal mutants and mole rats would be better which are shockingly not. I actually completely forgot these baby carriages were in F3 though.
    3. BiasMushroom
      BiasMushroom
      • premium
      • 1 kudos
      I seriously thought they were in the game. I refused to believe they werent for so long
    4. Glad I'm not the only one. The only difference is that I haven't stopped being vigilant.

      Now that I have Raider Children and this mod, I have stamped out old world morality, and am much closer to bringing about the bleakness I want out of this game.
  5. darkklawd
    darkklawd
    • member
    • 6 kudos
    This should spice things up a bit, its little details that make all the difference in games like fallout, thanks for adding this Zorkaz!!
  6. DocClox
    DocClox
    • supporter
    • 8 kudos
    Do they make the same "whaaa! whaaa!" noise before they go off, like the ones in Fo3 did?

    That was an evil touch, I always thought. It warned you that the bomb was about to go off, but at the same time your automatic reaction was to investigate a child in trouble.
    1. lackadaisiac
      lackadaisiac
      • supporter
      • 0 kudos
      Reminds me of F76..

      Great throwback mod!! Thank you!
  7. Hairballtea
    Hairballtea
    • member
    • 181 kudos
    The raider boss watched as the baby carriage slowly rolled out of one of the houses before losing interest in it.

    Where he wondered to himself are all the settlers.

    He waved and a few more raiders got up from were they had been kneeling behind the old stone wall in the mud of the river bank and came over to join him then they strolled into the settlement cautiously gun's at the ready looking this way and that expecting an ambush when suddenly the sound of a baby crying echoed breaking the eerie silence.

    It had a strange metallic tone to it almost like a recording and turning he looked down noticing for the first time that the carriage was following them and had in fact been joined by four other's one for each raider.

    Nate looked on from his hiding place and smiled, this one was for Sean he told himself as he flipped the switch.

    Soon the settlers came back out of the old root cellar he had converted into a bunker grateful that they had not had to fight for once and thing's went almost back to normal, well almost except for the remaining baby carriage's which would periodically move from one guard position to another with no one pushing them.




    There are surprisingly very few baby carriages in the game and so far other than a few with teddy bears non have anything in them which is a departure by Bethesda from there earlier game since exploding baby carriages were actually a staple of fallout 3 - point lookout had a warehouse with load's of them and several of them were loaded with bomb's, I actually can't remember were there any on fallout NV or did obsidian just leave them out.
    Hope you don't mind the little story I know they are not robot's in disguise but thought it would be a nice twist on the theme.

    1. Zorkaz
      Zorkaz
      • premium
      • 2,227 kudos
      Thanks that story is genius! :D

      Btw. I always thought that the person who made all these bombs was living in Point Lookout and setting them up in D.C. so there weren't any in Vegas or Boston. Until now...
  8. obliviondust
    obliviondust
    • member
    • 1 kudos
    LOL I was anticipating what your next mod would be, and wow ha
  9. CrimsonLegion94
    CrimsonLegion94
    • premium
    • 33 kudos
    Literally the one thing I hated about Fallout 3 were these things. I died so many times to them that I'm still cautious of them even in 4 and 76.
  10. User_57218227
    User_57218227
    • account closed
    • 22 kudos
    Finally...a use for baby carriages...