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Out of Combat AutoSave
Further timing tweaks. Not perfect, but good enough for now. Eliminated most issues with queued up autosaves.
Further tweaked timing. Added a small grace period (engine.wait 10) after exitCombat detection before save init. This is to mitigate save spam in prolonged fights.
Tweaked timing. Added additional grace/wait timer and combat state recheck before initiating AutoSave.
Tweaked autoSave timing