Honestly very frustrated with this mod in particular. I've completed archive invalidation, installed all the required mods and their required dependencies, but the character still looks like a potato when loading any of the presets. Any help would be greatly appreciated
I have your preset packs 1 through 4 and luckily all presets look like they should just one thing that isn't right is all the hairstyles for all the presets are black not in the color they should be
Do these not work on initial game start-up? Like when you first create your character after starting a new game? I have all the required items to run this installed but there are not preset showing up.
I'm not sure. You can either try progressing the game until you have access to the Looks menu mirror, or summon the character creation menu by a console command.
Not automatically, but you should be able to change their (or your companions') faces with Looksmenu. But on youtube is a tutorial how to change any NPC's apprearance with a console command.
Looks like a regular brown face bug which is caused by the diffuse textures being different from normals. Does it happen with any other texture pack as well?
it was probably caused cause it isnt explained in this mods description but it is explained in the prerequisite mods. its just that most people, like me, probably just installed the prerequisites without actually reading them.
You all need to enable archive invalidation. I took this entry from the one of the hair mods.
4. Open this file: "Users\[your user name]\Documents\my games\Fallout4\Fallout4Custom.ini". Add the following and save:
This can also be added to your Fallout4.ini instead of Fallout4Custom.ini.
If your using MO2 you can go to the button shown in the image below and pick "Open Inis folder". Or you can use the icon with the red puzzle piece to edit it within MO2, they both end up doing the same thing.
I put the lines above in both inis just to be safe and sure enough they started to actually work! I noticed a few looked a little off but i also dont have EVERYTHING installed but most are really close to what i wanted.
Be careful, Mod organiser uses its OWN INI. So you HAVE to pass through mod organiser. Thank you for the heads up took me WAY too long to figure that out.
None of these presets came out in looks like on here and I had all prerequisites except the tobe texture ( which messed up my other presets i have a different texture set instead.) I thought it was this that messed them up. But maybe it is the .ini change that is needed to make them work?
I'm looking through the comments but can't find a list anywhere of required mods to accompany these presets. When in the F4 mod screen, though, it says required mods to activate this aren't present. Can you point out my blindness plz, or pin it to the top of the 'posts' link? Much appreciated
226 comments
[Display]
iLocation X=0i
Location Y=0
[Archive]
bInvalidateOlderFiles=1s
ResourceDataDirsFinal=[General]
SLocalSavePath=Saves\
but the presets dont look remotely the same. any ideas?
fallout4.ini is=
[Archive]
sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
SResourceArchiveList2=Fallout4 - Animations.ba2
sResourceDataDirsFinal=
SGeometryPackageList=Fallout4 - Geometry.csg
SCellResourceIndexFileList=Fallout4.cdx
SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
bInvalidateOlderFiles=1
https://imgur.com/nlGEIcq
https://imgur.com/nunK7Bk
I dont know what to do thanks
it was probably caused cause it isnt explained in this mods description but it is explained in the prerequisite mods. its just that most people, like me, probably just installed the prerequisites without actually reading them.
You all need to enable archive invalidation. I took this entry from the one of the hair mods.
4. Open this file: "Users\[your user name]\Documents\my games\Fallout4\Fallout4Custom.ini". Add the following and save:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
This can also be added to your Fallout4.ini instead of Fallout4Custom.ini.
If your using MO2 you can go to the button shown in the image below and pick "Open Inis folder". Or you can use the icon with the red puzzle piece to edit it within MO2, they both end up doing the same thing.
I put the lines above in both inis just to be safe and sure enough they started to actually work! I noticed a few looked a little off but i also dont have EVERYTHING installed but most are really close to what i wanted.
https://imgur.com/a/KBgjhtL
So you HAVE to pass through mod organiser.
Thank you for the heads up took me WAY too long to figure that out.
I thought it was this that messed them up.
But maybe it is the .ini change that is needed to make them work?
Edit: NVM I found the tab