I appreciate there being a patch for AWKCR, UF4P, VIS G, and VIS G Vanilla Weights. But what if I don't use VIS G, but do use AWKCR? I either get the regular version with no compatibility with AWKCR, or the version that depends on mods I don't use.
1.Go to https://www.youtube.com/watch?v=fUvIhXKsFso and download the file provided by Hitman47101, all kudos to him for kindly offering us his many amazing mods 2.Go into the file you just downloaded and search for the wax files with a prefix of "itm_bottlecap...." 3.Copy & Paste all files you find into "Immersive Pick-Up Sounds Fallout 4 IPUS" --> "Sound" --> "FX" --> "PickUp Sounds" --> "Bottle" folder 4.Rename them to "Bottle CapPickup", "Bottle CapPickup 1,2,3 etc.", replace the original one when asked (or u can just delete that one beforehand) 5.Profit :)
If I install the mod via Vortex, how do I go inside the folder? If I try accessing it via the folder in Steam it'll just be some .txt file or something that says "managed by vortex."
After hours and hours of enabling and disabling mods to play Fallout London I have found that for some reason this mod causes the change of caps into tickets in Fallout London to be stopped/blocked and keeps the currency as caps. If anyone on the internet is experiencing this issue as well, I FOUND THE FIX!
Saw your reddit post, I also found this out through disabling and enabling mods in my LO and put my findings up on reddit (best place to report findings when troubleshooting since it will come up on the search engine a lot better).
Unsure if relevant given it's age, but CLASSIC v7.20 (29 September 2023) detected the following:
Spoiler:
Show
========= RESULTS FROM UNPACKED / LOOSE FILES ========= [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Conductor.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Mentats.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Misc.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Paper1.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Paper2.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Pot.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > ScrapMetal.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > pills_deploy_4.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV [-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > pills_deploy_5.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
the goddang beeping it is this mod HOLY COW would have put this in video's but nexus kept telling me the video's weren't Youtube URL"s but if your getting some strange beeping on weapon pull out and put away 100% it's this mod the files that are causing this sound are called: BottlecapMine.wav and BottlecapMine02.wav and has been driving me NUTS hope this helps someone else Love this mod and the sounds are perfect and beautiful but I can't do with the beeping
Can confirm as of 14th JUN 2024. Once you throw a single bottlecap mine you will hear this sound every time you ready/holster your weapon. I'm thinking of solution either replace the sound files with silence or disabling mod (I've read about red door in sanctuary that lead to testing room for sounds this mods adds -> immersion breaking).
Also this mod breaks immersion if you use mods "Bottles for all" (get a bottle back from drinking) and "Immersive animation framework" (animates drinking and eating). IPS mod breaks the immersion of drinking by playing bottle pickup sound during drinking. Might try to resolve again by silence sound files but that would silence all bottle pick ups.
P.S. Bottle cup pick up sound was really bad anyway.
Edit: For some reason Immersive animation framework mod removes bottle cap pick up sound but it can be toggled back on in MCM menu. Default is off.
Super late, but for future reference, or anyone else coming along this. The reason Nexus doesn't accept the urls is because they don't like "shorts". So if you use url like this it'd accept it: https://www.youtube.com/watch?v=VGt9IL5D6I8
Would it be alright if I post this on Xbox? I'd credit you and TheKetzku for the work. I know it's gonna be hard to make it work on consoles where you can't use FO4Edit but I have a description written up for console users :)
This mod FOR SOME REASON adds a red door in Sanctuary that leads to the room shown in the screenshots from this mod, full of misc junk. Idk why it wasn't removed already.
111 comments
1.Go to https://www.youtube.com/watch?v=fUvIhXKsFso and download the file provided by Hitman47101, all kudos to him for kindly offering us his many amazing mods
2.Go into the file you just downloaded and search for the wax files with a prefix of "itm_bottlecap...."
3.Copy & Paste all files you find into "Immersive Pick-Up Sounds Fallout 4 IPUS" --> "Sound" --> "FX" --> "PickUp Sounds" --> "Bottle" folder
4.Rename them to "Bottle CapPickup", "Bottle CapPickup 1,2,3 etc.", replace the original one when asked (or u can just delete that one beforehand)
5.Profit :)
========= RESULTS FROM UNPACKED / LOOSE FILES =========
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Conductor.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Mentats.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Misc.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Paper1.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Paper2.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > Pot.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > ScrapMetal.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > pills_deploy_4.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
[-] NOTICE (-FORMAT-) : Immersive Pick-Up Sounds Fallout 4 IPUS > pills_deploy_5.mp3 > HAS THE WRONG SOUND FORMAT, SHOULD BE XWM OR WAV
but if your getting some strange beeping on weapon pull out and put away 100% it's this mod the files that are causing this sound are called:
BottlecapMine.wav
and
BottlecapMine02.wav
and has been driving me NUTS hope this helps someone else
Love this mod and the sounds are perfect and beautiful but I can't do with the beeping
https://www.youtube.com/shorts/VGt9IL5D6I8
https://www.youtube.com/shorts/1AYbaWAxyMk
Also this mod breaks immersion if you use mods "Bottles for all" (get a bottle back from drinking) and "Immersive animation framework" (animates drinking and eating). IPS mod breaks the immersion of drinking by playing bottle pickup sound during drinking. Might try to resolve again by silence sound files but that would silence all bottle pick ups.
P.S. Bottle cup pick up sound was really bad anyway.
Edit: For some reason Immersive animation framework mod removes bottle cap pick up sound but it can be toggled back on in MCM menu. Default is off.
The reason Nexus doesn't accept the urls is because they don't like "shorts". So if you use url like this it'd accept it:
https://www.youtube.com/watch?v=VGt9IL5D6I8