Fallout 4
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Kirloper

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kirloper

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104 comments

  1. JwayneAdams
    JwayneAdams
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    how to remove red door in sanctuary?
  2. 4estGimp
    4estGimp
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    Patched

    • Compacted for ESL
    • Deleted the Worldspace record (door).
    • Deleted 2 grens and the bottlecap mine WEAP records which had the odd holstering bug.
    • The test cell is still there but users would have to use console COC command for travel.
    • A patch is available for Functional Displays and Not Junk.  A patch should be available for Yellow Cake Food Overhaul in a day or so.

  3. chamelen
    chamelen
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    • 0 kudos
    the goddang beeping it is this mod HOLY COW would have put this in video's but nexus kept telling me the video's weren't Youtube URL"s
    but if your getting some strange beeping on weapon pull out and put away 100% it's this mod the files that are causing this sound are called:
    BottlecapMine.wav
    and
    BottlecapMine02.wav
    and has been driving me NUTS hope this helps someone else 
    Love this mod and the sounds are perfect and beautiful but I can't do with the beeping 

    https://www.youtube.com/shorts/VGt9IL5D6I8
    https://www.youtube.com/shorts/1AYbaWAxyMk
    1. VoidmasterCZ
      VoidmasterCZ
      • member
      • 1 kudos
      Can confirm as of 14th JUN 2024. Once you throw a single bottlecap mine you will hear this sound every time you ready/holster your weapon. I'm thinking of solution either replace the sound files with silence or disabling mod (I've read about red door in sanctuary that lead to testing room for sounds this mods adds -> immersion breaking).

      Also this mod breaks immersion if you use mods "Bottles for all" (get a bottle back from drinking) and "Immersive animation framework" (animates drinking and eating). IPS mod breaks the immersion of drinking by playing bottle pickup sound during drinking. Might try to resolve again by silence sound files but that would silence all bottle pick ups.

      P.S. Bottle cup pick up sound was really bad anyway.

      Edit: For some reason Immersive animation framework mod removes bottle cap pick up sound but it can be toggled back on in MCM menu. Default is off.
    2. Exoclyps
      Exoclyps
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      Super late, but for future reference, or anyone else coming along this.
      The reason Nexus doesn't accept the urls is because they don't like "shorts". So if you use url like this it'd accept it:
      https://www.youtube.com/watch?v=VGt9IL5D6I8
  4. princesscake
    princesscake
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    • 17 kudos
    Would it be alright if I post this on Xbox? I'd credit you and TheKetzku for the work. I know it's gonna be hard to make it work on consoles where you can't use FO4Edit but I have a description written up for console users :)
    1. kirloper
      kirloper
      • member
      • 68 kudos
      Yes go ahead 
  5. LX6R
    LX6R
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    • 23 kudos
    I like this, but the caps pickup sound could need some rework.
    1. Centerman
      Centerman
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      • 26 kudos
      It's really bad. I deleted "Bottle CapPickup.wav" inside the Bottle folder.
    2. sh23334
      sh23334
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      Right I think I found a way to fix this earsore

      1.Go to https://www.youtube.com/watch?v=fUvIhXKsFso and download the file provided by Hitman47101, all kudos to him for kindly offering us his many amazing mods 
      2.Go into the file you just downloaded and search for the wax files with a prefix of "itm_bottlecap...."
      3.Copy & Paste all files you find into "Immersive Pick-Up Sounds Fallout 4 IPUS" --> "Sound" --> "FX" --> "PickUp Sounds" --> "Bottle" folder
      4.Rename them to "Bottle CapPickup", "Bottle CapPickup 1,2,3 etc.", replace the original one when asked (or u can just delete that one beforehand)
      5.Profit :)
    3. ibnumuhim25
      ibnumuhim25
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      thanks kiryu
    4. ei8htzer0
      ei8htzer0
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      to anyone reading this in the future, you're going to have to make the edits in xEdit for the above instructions to work
  6. DamiOrigami
    DamiOrigami
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    This mod FOR SOME REASON adds a red door in Sanctuary that leads to the room shown in the screenshots from this mod, full of misc junk. Idk why it wasn't removed already.
  7. TouristMcGee
    TouristMcGee
    • supporter
    • 6 kudos
    Horizon 1.9 update?
  8. TheSareus
    TheSareus
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    • 0 kudos
    As someone who uses FallUI and Complex Sorter by m8r98a4f2 This mod is am amazing quality of life mod!
    However, how do I remove the annoying Red Door in Sanctuary? 
    1. HumanKvas
      HumanKvas
      • member
      • 3 kudos
      Use console command. Push "~", click on door, write "disable" and push enter after that.
  9. zlostnypopolnik
    zlostnypopolnik
    • member
    • 43 kudos
    This mod + Jolly Item Sounds + Autoloot = soundorgasms
  10. PHANTOMHATE
    PHANTOMHATE
    • supporter
    • 66 kudos
    Enjoy this mod with all the great sounds and endorse
    Take a minute to merge your other mods for seamless play
    Bottle return mods
    Food healing mods
    Item weight mods
    Value mods
    Sorting mods
    Chem effects mods

    If you use mods you get conflicts
    Get merging and rock on

    This mod puts a test door Near Sanctuary
    Remove CELL and everything in it
    Remove WORLD and everything in it
    Right click the mod title and select check for errors
    You will see no errors

    There are reports of a grenade bug
    There are three records in WEAPONS
    Pulse Grenade, Plasma Grenade, and Bottle Cap Mine
    you can remove WEAPONS and everything in it
    I don't know if this mod alone is the reason for this bug
    Removing those items should prevent the bug

    Happy modding