Fallout 4
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HULKHOD3N x PR BF2 DevTeam

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HULKHOD3N

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349 comments

  1. HULKHOD3N
    HULKHOD3N
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    So props to Ha_ru anyway, since his HDD died and this project, i've decided to get my hands on this.
  2. Prime170
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    Hi, great mod! I've found a few inconsistencies in attenuation levels that mess with my immuuursion. Would you be ok with me releasing a patch for them?
    1. HULKHOD3N
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      I remember tweaking everything for quite some time but sure, go ahead.
    2. Yoni664
      Yoni664
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      wheres the patch?
    3. Prime170
      Prime170
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      Worked on it for a good while, then life happened and got busy. It's here if anyone is interested: https://www.nexusmods.com/fallout4/mods/77346/
    4. coolaxeguy
      coolaxeguy
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      funny I found your mod before the original, good stuff.
    5. 0nly0neRoach
      0nly0neRoach
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      Appreciate the patch my guy/gal.
  3. greendevil303
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    Is the gear rattle incorporated with the default mod footstep sounds, or is it "activated" when wearing equipment? I am running a John Wick character who wears nothing but his suit. Would seem distracting.
    1. HULKHOD3N
      HULKHOD3N
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      The former.
  4. purekaos
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    hi I love your mod audio, but i've always felt base game movement to be too fast. I always use cheat terminal mod that allows me modifiy my player movement to 75% but footstep audio never works as its made for vanilla movement speed. is ti possible to release a 75% footstep speed version/patch I am asking a lot and if i knew how to do it myself I would make it. 
    1. HULKHOD3N
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      In theory every audio file gets triggered at some point and if you reduce the speed the files get triggered it should apapt to it.
      I don't think slowing down the playback of the files would help much if that's what you're asking.
      If so, you could download the loose files version and manipulate the files with a program like audacity.
    2. purekaos
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      okay so walking sounds are individual footstep sound that individual steps trigger the sound. walking always sounded faster than it seemed visually, but when moving at running or sprinting speeds the audio sounded close enough to the visuals. ill try playing around with it see if it is a triggering issue. its possible the cheat terminal achieves the slowed player through another means than what triggers the audio when walking. 
  5. Detch22
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    Thank you for this mod my guy. I've had no problems with it at all. It's probably my favorite footstep replacer mod.
  6. amirullahizzan
    amirullahizzan
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    does this affect npc
  7. and000r
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    can you add the heavy asian obnoxious clopping like in dark souls?

    also, add random NPCs with cryptic, nonsensical dialog so teenagers can think this game is really DEEP
    1. and000r
      and000r
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      DEEP DEEP ART

      t. roostishiro of the shinuru goth fantasy ~uguu
    2. bobby1993
      bobby1993
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      What the f*#@?
  8. ezmac310
    ezmac310
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    Should I install both the main and winter one together in order to get the fixes of the first one?
    1. HULKHOD3N
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      Good question, yes it should work if you let the winter one overwrite the main one. The concrete stairs fix is very minor though (applies to 2-3 spots IIRC) and you probably wouldn't notice it anyway.
  9. AntiEp1c
    AntiEp1c
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    footsteps dont play when moving up stairs - am i the only one?
    1. HULKHOD3N
      HULKHOD3N
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      This is a vanilla issue.
  10. Multiperson
    Multiperson
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    Not sure if you answered this already but what ENB/Visual setup are you using in those Author Videos on the page?
    1. HULKHOD3N
      HULKHOD3N
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      Weather/ENB were NAC/PRC. Foliage was a custom mashup of various mods.
  11. Buchholz1982
    Buchholz1982
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    what armor are you wearing in the images?