Fallout 4

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MoreLikeVicky

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MoreLikeVicky

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26 comments

  1. runestyr
    runestyr
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    It's just like the Institute to build something, then throw it away, then commit resources to guard the trash they threw away. That's why I never side with them, they manage to be geniuses and morons at the same time. So...well played, MoreLikeVicky.
  2. ctune
    ctune
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    Plays nice as an ESP, just converted it to an ESPFE (ESL) using MaskedRPGFan's script in FO4edit: https://www.nexusmods.com/users/22822094 (I've used the same script on Skyrim ESP's with great success.) But of course YMMV, use at your own risk, and I recommend backing up files BEFORE converting. It make it easy to roll back to the original version.
  3. Ko5579
    Ko5579
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    Love this mod. Do these enemies respawn? I have been away from the area for a long time. When I return no enemies are there.
  4. skunkjohnson
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    Just posting this as a conflict report/FYI for you:

    A Safe Harbor (https://www.nexusmods.com/fallout4/mods/57670) directly conflicts with your mod. Both edit pretty much the exact same spot on the map so you can probably already surmise what the conflict is like lol

    Please don't take this comment as a "FIX THIS NOW!!1!" demand, I just figured you'd want to be aware.

    Thank you so much for the mod, it is quite a difficult and fun place to clear, especially with some good Courser upgrades installed. 
    1. MoreLikeVicky
      MoreLikeVicky
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      Thanks for the feedback! It's good to know what mods are compatible or not with this one.
  5. DarkAvenger723
    DarkAvenger723
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    Does anyone know if it is safe to clean this mod with FO4Edit? Wrye Bash is reporting 38 deleted references. Thanks in advance!
    1. MoreLikeVicky
      MoreLikeVicky
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      It should be safe. Deleted stuff is just objects like rocks and underwater props.
    2. DarkAvenger723
      DarkAvenger723
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      Awesome! Thank you!
  6. ZolkBatcountry
    ZolkBatcountry
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    looks great fits right into the world .would love to see it fleshed out slightly with some kinda building or structure but still an amazing mod keep up the great wrk
  7. shakymac
    shakymac
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    Lovin it...great work again
    Just an idea (and only because i can`t do it my self lol) Would be a Cool male and female scuba Diving suit in a cave type thing. Possibly as part of a .quest
    Fallout NEEDS Proper SCUBA GEAR .not gassmasks etc..Just a thought :0
    I need proper SUBA GEAR WITH FLIPPERS AND STUFF..LOL Tried using that SexSwap Outfit Conversion software BUT.
    Here we are...Still in need...there is so much of fallout underwater and some great mods that take advantage of the fact.
    They is some great female scuba gear but no male scuba gear or none that i have found..I would pull my hair out if i had any left.
    MY Xwife goes its only a game get over yourself..but its not just a game is it, Its a way of life (Ad Victorium) lol
    1. wintertoburn
      wintertoburn
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      can you recommend some of those underwater mods you speak of? i have desired for a long while mods that take advantage of all the unused areas underwater such as bases or locations and quest mods, new areas, etc. ive been away from modding and fallout 4 for a minute, have things changed in that regard?
  8. Krakmonkey001
    Krakmonkey001
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    An island that doesn't require the boundary removal... DOWNLOADED.
  9. slewis65
    slewis65
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    Cool, an update! Did this latest update add more content, expansion?
  10. User_51169646
    User_51169646
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    Will the snyths be hostile to me?
    1. MoreLikeVicky
      MoreLikeVicky
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      Yup
    2. slewis65
      slewis65
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      Unless your 'in good' with the Institute (or the Director), then they won't be hostile.