Fallout 4

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Mr J

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jaceanmikhael

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251 comments

  1. 47ndrant
    47ndrant
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    Is this compatible with sim settlements 2?
    1. 1glxck1
      1glxck1
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      yeah just dont scrap buildings n s#*! in concord
  2. fishmantx
    fishmantx
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    I know this is necro'ing a dead issue, bug report is a lost cause, but just as an FYI in case there's a commonality of failed locations amongst the other users.  Hopefully, they'll answer the post if there is. I will edit as I go along and activate the workshops...
    Issues: All issues are common to all failed locations. Zero happiness level, can't assign jobs, settlers do not come to the recruiting beacon, and will not travel when directed to these settlements. Nothing I tried in console or reloading the mod changes that status. No conflicts and I have no mods that would interfere with this one anyway, especially in these areas that have failed. I've run through all the commentary I could find, no help, so this is what we got. So far...

    Failed workshops: (still "Temporarily Removed For Testing" or just broke??)
    The Towers
    Nahant Oceanographic Society
    Boston Mayoral Shelter

    Working as intended:
    Concord
    Lexington
    Federal Surveillance Center K-21B
    Coast Guard Pier
    South Boston

    Locations with issues:
    East Boston (but rooms and open bldgs are crooked inside and parts of modified bldgs are way up in the air.)
    Gibson Point Pier (additional lighthouse with 2 extra bridges that are completely out of place style-wise and don't make it all the way)
    Heritage Pointe (wtf was up with this? ham-handed, like a bunch of prefabs thrown together, incomplete building and landscape textures. Spent 9 hours just trying to fix stuff)

    Hopefully, when I transition from Steam(less) to the GoG version, I'll have better luck with this in a new, clean game. Not holding my breath...
    1. mmasich
      mmasich
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      I am using the xbox port, and for me, Concord does not work on the 'all locations' mod.  It starts at zero happiness, and settlers do not go there or assign to anything.  The individual location mod for just Concord works, though.  I was surprised how far the settlers would sandbox, and the enclave sniper I posted in the bell tower actually walked up there, and will shoot down at enemies.
  3. Kyslik2006
    Kyslik2006
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    Hi, I found this mod and I like it quite a bit, but there is one problem, somehow it doesn't work for me. I don't know why and I would like to solve it somehow. Who is so willing to help me, here is my Discord where you can contact me: kyls74
  4. ShadowSoulNight
    ShadowSoulNight
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    Is there a way to remove Heritage Settlements? I know it's your personal one, I never use it. Sorry! I love this mods, just i don't like Heritage Settlements.
    1. fishmantx
      fishmantx
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      Do you see the same things I'm seeing there? Heritage Pointe appears ham-handed, like a bunch of prefabs thrown together, incomplete building and landscape textures, non-matching grass and ground textures. Seems just thrown together. Spent 9 hours just trying to fix stuff.
  5. Garliccheesepizza06
    Garliccheesepizza06
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    please make a version with no heritage as i don't want the greenery around it thankssss.
  6. PardalPiston
    PardalPiston
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    Hi there! I've downloaded the mod through Vortex and installed it... and nothing happened! The workshops are nowhere to be found, and loading a save after deactivating the mod does NOT show the "this savegame relies on content that is no longer present" as every other mod does, which leads me to believe that the mod isn't installing properly for whatever reason. I've got Settlemods and Red Rocket Settlements installed, could that be the issue??
  7. GRUD01
    GRUD01
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    Did this Mod create a Settlement at Gunner's Plaza in the past? Because I've got a Settlement there, but a while back, the workbench disappeared. My Settlement is still there, people going about their business, but when the Gunner's respawn, havoc ensues, and now I can't repair the damaged turrets. Can't spot any other Mod I'm using that creates a Settlement there.

    Started on the XBox One, now on the Series X, but it HAD been working fine on the Series X until earlier this year.  Made me wonder if you'd removed that area for some reason, since it's not on your List of Settlements now.
  8. aloadofuntitleds
    aloadofuntitleds
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    Doubt this would happen, but I've come back to fallout and your GECK series is a must for the large quincy settlement, the issue is there are a few "invisible" walls/ramps in some of the buildings.

    Is there any chance you plan on updating to remove these?
  9. Hello, could you please port your 'Commonwealth GECK: Take Back The Commwealth - PS4' over to PC? i recently moved over to PC and i used that mod on PS4 and it's one of my must have mods that sadly isn't on PC, atleast i think not as it only exists on beth.net
    1. Mac80ad
      Mac80ad
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      I second that!   Great mod, wish it was here.
  10. opannes
    opannes
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    Does the Boston Mayoral Shelter have internal settlement capability or is it just external? Cause I can't seem to be able to activate workbench ability on the inside.
    1. FightSquid
      FightSquid
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      External only. There would have to be another workbench inside in order to place because they are different cells.