File information

Last updated

Original upload

Created by

cyanide4suicide

Uploaded by

cyanide4suicide

Virus scan

Safe to use

Tags for this mod

9 comments

  1. cyanide4suicide
    cyanide4suicide
    • supporter
    • 328 posts
    • 148 kudos
    Locked
    Sticky
    Frequently Asked Questions

    Q: What is the difference between "Keeps LL Injection" and "No LL Injection"?
    A: When you keep the leveled list injection scripts, you will see two instances of the weapon you select in-game. One instance is the weapon injected into your game by script. The second instance is the selected weapon as a replacement for vanilla weapons.

    When you choose to remove the leveled list injection scripts, you will only see one instance of the selected weapon. This instance is as a replacement for vanilla weapons


    Q: Why is my mod manager not installing the mod correctly?
    A: If you are having trouble with your mod manager, you can install the plugins manually. Open the file structure, find the plugin(s) you want, and drag/drop or copy/paste into you Fallout 4 Data folder. Let Windows overwrite the original esp with the plugins from this mod.

    Q: Why are the weapon names still vanilla?
    A: I haven't changed the weapon names from vanilla partly out of personal preference and partly for testing purposes. You can change the name yourself in FO4Edit

    Q: Does this mod change the stats of the guns?
    A: No. I have left all stats unchanged unless I specifically say I will change something. That means damage, ammo type, magazine size, weight, reload speed, rate of fire, etc. should be the same as vanilla on my replacers. There may some exceptions where a specific stat or flag may have to be changed (e.g bolt action to semi-automatic) so the replaced weapon more closely mimics the weapon mod.

    Q: Can I still modify the replaced guns like normal?
    A: My replacers have the same modification parent slots as the weapon mod. So yes, you can change the damage modifier or paint job etc. of your replaced weapon

    Q: What is the armor in your screenshots?
    A: Please read the credits section of the description where I describe where I get them. I don't post any direct links.
  2. Caedenech
    Caedenech
    • supporter
    • 17 posts
    • 0 kudos
    Will you be doing an AK replacer for the Nuka World handmade rifle? Like the Elysium or the Modular Kalash?
    1. XStormforgeX
      XStormforgeX
      • supporter
      • 46 posts
      • 0 kudos
      Already did.
      https://www.nexusmods.com/fallout4/mods/33570

      To see the other great replacers cyanide4suicide has made, click on the authors name above, then navigate to the User Files tab.
    2. Caedenech
      Caedenech
      • supporter
      • 17 posts
      • 0 kudos
      Ahh, cool cool
  3. XStormforgeX
    XStormforgeX
    • supporter
    • 46 posts
    • 0 kudos
    Your replacers are just too awesome replacing ugly vanilla models for weapons. Seeing this reminded me of how the western revolver looks nothing like one and it could use its own replacer.

    Did a bit of search for possibilities and am not sure if some of these would work or not. Will link them below.

    Remington 1858 New Model Army
    https://www.nexusmods.com/fallout4/mods/16023?tab=description

    Cavalry Revolver
    https://www.nexusmods.com/fallout4/mods/18762?tab=description

    Not sure if the next 2 could be used as they are Modder's resources.

    Remington M1858 Revolver
    https://www.nexusmods.com/fallout4/mods/23965?tab=description

    Colt old Percussion Revolvers
    https://www.nexusmods.com/fallout4/mods/19567?tab=images

    Oh, there is a Western Revolver Replacer. Found it right after I posted the above.

    Custom Remington 1875 Revolver
    https://www.nexusmods.com/fallout4/mods/19477

    Anyway, keep up the great work. Couldn't stand using some of those weapons Bethesda made. Just Ugly. Combat and Assault Rifles especially.
  4. Paderborn1
    Paderborn1
    • member
    • 1 posts
    • 0 kudos
    Is this also in the all in one?
    1. cyanide4suicide
      cyanide4suicide
      • supporter
      • 328 posts
      • 148 kudos
      Currently no, but I have plans to add this to a future variant in the all in one pack.
  5. MaxMaxine
    MaxMaxine
    • premium
    • 118 posts
    • 2 kudos
    I play Horizon, and am wondering if your replacer mods, which I would surely love to use, will work with it, and if so, where the mods and patches should be placed in load order in order to work. I want to use the RU556, the 10mmSMG, the Tec-9, especially.
    Now if I can just find someone to patch the "Sweet Kimber" for Horizon and use these mods of yours, I will be finally DONE modding my game.
  6. kaitlin86
    kaitlin86
    • member
    • 20 posts
    • 0 kudos
    Loves your replacers! Any chance you might do one replacing the Laser Musket with the CROSS Brake Action Laser or create a tutorial for how you create your replacers?
Top