I think this is just a translation of the original pre-war paint mod. https://www.nexusmods.com/fallout4/mods/14325 Not sure though as it looks like there is some rose gold version in this and I can't seem to find that option in the other one...
No, i do not think it is, because I have that mod downloaded and it does nothing for assaultron parts. (as in they still look post war, IE dirty and rusted.) it only works for mr handy parts. I think this mod may add clean paint schemes for assaultrons, judging by the pics, however i don't know because im too damn lazy to translate, lol.
Petite Chronique. Ce n'est pas de l'or rose, mais du cuivre. Suivant les jeux et leur textures différentes suite à des ENB ou autres, le model peux varier dans son aspect.
no, this PT mod has properly shiny silver and gold textures. It's strange that there isn't an English port, though that might be because the name is taken by a similar mod causing confusion. I'm currently using both mods as the English version has the stark white paint as well
J'adore votre mod et je ne peux pas jouer sans lui. Par contre, ce sont les cubmap qui ne sont pas top. Celui en or par exemple, reflète du noir, alors que celui en chrome est plus joli dans ses reflets.
It will show you how to work around the wetness desaturation effect. (that's basically what is happening; it is using a desaturated environment map when the material gets wet)
Thanks, I'll take a look, although this defect is the game itself, because I just took the reflections from the gold and copper bars and even they have this error in the game.
Sorry about the English, I used an online translator.
This looks to be exactly what I've been looking for, can't believe I cant make ADA look like P.A.M. or KL-E-0 with vanilla FO4. I don't have a translator but I am gonna try and use this mod anyways.
EDIT: ok maybe I could have made ADA look like them all along (Factory settings...who knew?) Seems this mod is textures only, installed optional over main and I get three new color options under paint and they are all very shiny...just like I like them thank you Gabedds.
Futuramente quero fazer isso, mas antes precisarei aprender a trabalhar com Photoshop para limpar as texturas dos demais modelos. Por enquanto só coloquei esses dois, pois as texturas "limpas" deles já existem no jogo.
15 comments
Description should be in english but as long as i have google translator i dont really mind
https://bethesda.net/community/topic/73981/creating-gold-copper-textures-in-fallout-4/18?language%5B%5D=en
It will show you how to work around the wetness desaturation effect. (that's basically what is happening; it is using a desaturated environment map when the material gets wet)
Sorry about the English, I used an online translator.
EDIT: ok maybe I could have made ADA look like them all along (Factory settings...who knew?) Seems this mod is textures only, installed optional over main and I get three new color options under paint and they are all very shiny...just like I like them thank you Gabedds.
Por enquanto só coloquei esses dois, pois as texturas "limpas" deles já existem no jogo.