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Sleepless Nights
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Nov 9, 2018
Version: 1.01
Written by: Dheu
Email: [email protected]
Use subject: SN Version 1.01
QUICK SUMMARY
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A simple mod that makes it unsafe to rest in uninhabited areas at night. Your
sleep can be interrupted by an enemy ambush or any number of wasteland
creatures.
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> > > > Requirements
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Sleepless Nights v1.01 was compiled with Fallout 4 patch 1.10.114. It may or
may not work with older versions of Fallout 4.
This Mod does NOT require any DLC.
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> > > > Details
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A) How Often will you get attacked?
In normal mode, you are safe to sleep in the daytime. The probability of
being attacked at night is determined by how long you sleep and your luck
1 hour : 10% chance of being attacked
2 hours : 13% chance of being attacked
4 hours : 20% chance of being attacked
8 hours : 50% chance of being attacked
Luck:
Poor Luck (0 -> 3) multiplies odds of getting attacked by 1.25
Good Luck (7 -> 9) multiplies odds of getting attacked by 0.75
Great Luck (10+) multiplies odds of getting attacked by 0.50
Example:
If you sleep for 7 hours, normally there is a 20% chance of being
attacked. If your luck score is 3 or less, that increases to a 25%
chance. If your luck is 10 or more, odds drop to a 10% chance.
While you can remain lucky for some time, the mod also enforces a maximum
number of sleeps before a mandatory attack. This can be configured to be
as high as 10 sleeps. But once the max is reached, the next sleep attempt
in an unsafe area will result in an attack.
B) Enemies
The number of enemies in a wave is determined by your level. Not only do
enemies level up with the player, but their numbers increase.
After level 35, there is a 50% chance you will get a second random wave of
enemies when you are attacked. IE: You might get a group of deathclaws AND
a group of raiders all at once.
C) Safe Locations and Times
You are always 100% safe to sleep in big cities such as Diamond City,
Goodneighber, Bunker Hill and Vault 81. You are also generally safe to
sleep in your Factions Stronghold. (Minuteman Stronghold is Castle and is
not safe in Nightmare mode).
In normal mode, you are safe to sleep in owned settlements, but only if
the defense rating is 20 or higher. If it falls below 20, the settlement
is also not safe.
In normal mode, you can sleep during the daytime and remain safe. So long
as you don't begin or end outside the danger window (9:30 PM to 5:30 AM).
Finally, if you are attacked on a given day, you will not be attacked
again for the remainder of that day unless you enable the option to allow
multiple attacks per day (disabled by default).
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> > > > Nightmare Mode
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NightMare Mode is an optional mode for users who want a challenge and like
reloading save games. =)
A) Changes
- You can be attacked anytime you sleep, day or night.
- Normal Settlements no longer offer protection. Only Big Cities.
- Every 7th day, sleeping carries a 50% chance of waking to a Ghoul Horde
B) Ghoul Horde
A ghoul horde is a sizable group of ghouls that arrive in 3 waves. Each
wave is tougher than the previous. Hi-level glowing ghouls can emit a
radiation burst that heals and resurrects nearby dead ghouls from earlier
waves. This is what makes Ghoul Hordes particularly dangerous. One stray
boss can resurrect all 3 previous waves at once.
So keep an eye on your Game Day. If it is divisible by 7, watch out.
Furthermore, The ghoul horde roll doesn't care how many hours you slept
or if there are already 2 waves of enemies from earlier rolls. The only
way to avoid the possibility of a Ghoul Horde is to not sleep, find
shelter in a big city/faction stronghold or... disable Nightmare mode =)
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> > > > Daydream Mode
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Daydream Mode is an optional mode for users who want sleepless nights to
be less challenging so they dont have to reload their save games as much.
A) Changes
- You can sleep up to 2 hours with 0% chance of being interrupted.
- Sleeping for 3 or 4 hours is less risky.
- The Max Number of Sleeps before a mandatory attack is doubled.
- Sleeping within the boundaries of any settlement is safe. You dont have
to own it and no minimum defense rating is required. Vaults are also
safe due to their sturdy construction.
- Enemies still level with the player, but the number of enemies stops
increasing at level 20.
- Behemoths and Deathclaws will never interrupt your sleep
- No possibility of a second wave of enemies or Ghoul Horde.
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> > > > DLC Support
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Verison 1.01 Supports DLCs. It recognizes Far Harbor, Arcadia, Nuka Town,
Vault 88 as safe locations to sleep. It also incorporates DLC specific
enemies when you are in DLC maps.
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> > > > Usage
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I. Getting Started
Sleepless Nights will initialize once you finish the games prologue and
emerge from Vault 111. Once it initializes, you will find a MISC holotape
in your inventory called "Sleepless Nights Settings"
II.Sleepless Nights Settings
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Sleepless Nights Settings
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[ ] Nightmare Mode
[ ] Daydream Mode
[ ] Allow Multiple attacks per day
Force Attack after [7] Sleeps
Prepare for Uninstall
Tab to Exit
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A) [] Nightmare Mode
Toggle this option on if you wish to play in nightmare mode.
B) [] Daydream Mode
Toggle this option on if you wish to play in daydream mode.
C) Allow Multiple attacks per day
Toggle this option if you don't mind being attacked multiple
times in a day. The transition from one day to the next
occures at midnight
D) Force Attack After [ ] Sleeps
Sleepless nighhts tracks how many times you sleep without
getting attacked. If users get lucky too many times in a
row, Sleepless Nights will eventually force an attack.
This setting determines the maximum number of sleeps you
can have (in uninhabited areas) before an attack is forced.
This setting can also be set to small numbers like 1, for
users who actually want to be attacked more often.
E) Prepare for Uninstall
Run thus option to shut down Sleepless Nights Scripts.
Recommended before disabling the mod.
F) Tab to Exit
Tab to Exit is a reminder, but it is also the door to the Debug Menu.
If you click it 6 timees in a row, it will change to [Debug Menu]
And provide access to the test and debug functions.
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> > > > Shameless Self Promotion
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This mod was created to compliment the mod Amazing Follower Tweaks in order
to increase the value of multiple companions and a portable camp with
defensive capabilities. While recommended, AFT is not needed for this mod
to work.
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> > > > Version History
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1.00
- Initial Release
1.01
- Added support for DLC Cities: Far Harbor, Arcadia, Mechanist Layer,
Nuka World Hub, Vault 88
- Added support for DLC Enemies.
- Luck now factored into probability of being attacked.
- Poor Luck (0 -> 3) multiplies odds of getting attacked by 1.25
- Good Luck (7 -> 9) multiplies odds of getting attacked by 0.75
- Great Luck (10+) multiplies odds of getting attacked by 0.50
- Added DayDream Mode
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> > > > Credits
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[Lead Programmer]
Dheu