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Thirdstorm

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  1. Thirdstorm
    Thirdstorm
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    Spoiler:  
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    -How is the Armor added to leveled lists?:
    Hard Edits, it's the best way, end of line.
    "Hard Edits" means manually added to leveled lists, I've troubleshot for others, or personally seen leveled list injection go wonky when multiple mods all try to inject into the same list, especially when near a workshop boundary.

    -What Level will I see it start showing up?:
    Around level 33 you should see it in the wild, however it will be fairly rare, with either a 1/5 or a 1/6 chance vs the other Dog Armor's that are available.

    -Is it constructable?:
    Not at this time, the armor adds serious power to Dogs wearing it, not overwhelming, but enough to be noticed. It's not something you should have at level 1.
    Go find some Raiders and earn it you Noob.

    -Why are the upgrades so expensive?:
    Little wet behind the ears???
    I cut my (modding) teeth on RaiderOverhaul/SuperMutant Redux, curating it.
    Over the last year rebuilding it from scratch (soon to be published) I've become a big fan of the balance Max has in RO.
    Upgrades should be hard if they provide a significant effect, and NONE of them are overly difficult.
    If you don't like it add the components via console.

    -I don't like XXXXX Texture: (*Note this was a received PM)
    Wait seriously?
    There are more than 50 textures available, all of which are built into MODCOLs so they will spawn in the wild, and you're complaining about not liking a couple textures?
    Ummm go to the workbench and change the Paintjob yourself, and if it really bothers you that much open the mod up in FO4Edit and remove that one from the MODCOLS.

    -Why did you give the Oppressor Dog Armor a AutoStimpack upgrade?:
    It's been more than a year since I played (modding non-stop for 18+ months), but I only played Survival...
    My biggest gripe was when Dogmeat went "foraging" without fail he would fall off a ledge, run into a Deathclaw or something equally life threatening and it would take me HOURS to find him... This should help a little bit!

    -Hey XXXXX would be an awesome upgrade / I'd like to see XXXXX added to the Armor!:
    Cut it out of said armor, position it, and send me a screenshot / post it in the comments section (With spoiler tags or it will be deleted) and we will take a look, it would be great to expand it more.

    -There is clipping on XXX when in YYYY Position, FIX IT!: (People always nitpick)
    Seriously, weighting armor is hard when you are not using studio grade software, especially on non-human NPC's you don't have access to a "Rig" to build it on..
    kkthebeast did the first round of weighting and burned out a bit it because it was so difficult, and I've spent countless hours tweaking the weighting, and it's the best available at the moment, but there are some positions there will be some minor clipping for a a brief instant. If you'd like to try and improve it, you are more than welcome to, but at more than a week and a half spent on the weighting of the torso alone, it is about as good as it will get.

    I will note here, before anyone posts on it, that in the Jumping attack the dogs perform, when they execute the Bite, the pistons will stretch and not look like solid pieces of metal... But it's worth noting the Dogs jaws open almost a full 180 degrees, which is no where near realistic, and can only be compensated for so much.

    -Will this be Included in the "Larger" mod? When will that be published?:
    Yes, but stop pestering me, once ArmorKeywords is done (I've been "helping" Gambit77) some of the pending content will be released.



    BTW, Balance Suggestions / Feedback welcome, just be specific :)
  2. VexerSketch
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    Having trouble chief. The armor's invisible, soft-locks my workbench And has no customizable options present. I'm using No AWKCR with its patch and Nothing has changed. I've noticed you mentioned resorting to xEdit a couple of times in the bug section, but, what am I editing exactly??

    Any help would be appreciated, thanks.

    NEVERMIND!! I'm a dumbass and it just needed a reinstall.
    1. Riddik7
      Riddik7
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      you said reinstal worked? i tried but cant seem to get it to stop being invisible what did you do in the reinstal?
  3. RippyXD
    RippyXD
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    Anyone else experience this mod causing all heavy dog armors to become invisible? Also, I noticed that if I try to modify the armors it soft-locks the menu screen.
    1. VexerSketch
      VexerSketch
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      did you fix it?
  4. zoeyzardonic
    zoeyzardonic
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    If anyone needs help getting the armor, open the console and type help oppressor 4 armo.
    1. Crom22
      Crom22
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      Thank you
  5. Ruthydufy
    Ruthydufy
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    This mod is dead. When installed the plugin won't even be shown in your mod organizer...
    1. YuhSkippy7322
      YuhSkippy7322
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      Cause you didnt install it properly :p
  6. Cannwn
    Cannwn
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    hi mate, just wanted to ask if it's possible to use this mod without awkcr. i've found awkcr to be modders bloatware and i'm not going to reinstall it- is there an alternative master we could use or some other workaround? cheers. hope you've recovered from your burns!
    1. JohnGrimm
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      According to Infamous95, who maintains the No AWKCR or AE For Mods File Dump, the Oppressor Dog Armor is too much work to strip AWKCR out of unfortunately. It's not impossible and you could probably do it yourself but it'd be time consuming, it's frustrating and one of the reasons I really didn't like AWKCR becoming such a pillar of FO4 modding. It's borderline bloatware at this point and we're stuck stripping it out of older mods.
    2. Hazmat194
      Hazmat194
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      Damn.  Would also love a non AWKCR as well.  This is such a sick dog armor and the more I've been learning and experience how much more problematic AWKCR is today just as you guys mentioned.  I'm redoing my whole mod load out to work around not having AWKCR or Armorsmith.  Luckily most have patches or non versions of those in the download options.  This is unfortunately one of the few that doesn't. 
    3. Whitesacha
      Whitesacha
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      there is now a patch No AWKCR or AE For Mods File Dump,
    4. Whitesacha
      Whitesacha
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      there is now a patch on No AWKCR OR AE FOR MODS FILE DUMP,
  7. AidsKind
    AidsKind
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    one of the best mods ever, has been in my modlist permanent for a long time now and trust me itll be there for a very long time
    mad respect i wish more modders would make such epic lore friendly stuff like u
  8. illKyill
    illKyill
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    This mod is excellent, I am surprised at the lack of endorsements. I am not yet at a level where I will stumble across the oppressor armor but the changes to the standard dog armor alone are awesome. Thanks for the good work
  9. Yeura
    Yeura
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    WOW! this mod is amazing..but can you upload a smaller file size version of this mod? 451MB for only 2 armor pieces is a bit too much i think.. hehe
  10. jeffv
    jeffv
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    Oh man what a mod. So cool. Tks for the hard work!?
  11. sjshalperin
    sjshalperin
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    Can never find the armor. Wont reinstall till craftble option added.