Posted a 1st cut image of the weapon for moderation to show here .. still a ways to go to get the static I want into the game .. ie do collision and all that on it and then do i split the top part off from bottom so can rotate it and change direction. Still should have for our new CM update hope to gt out this month.
thanx for the model .... twas fairly easy to work with in blender.
Most of the effective anti-tank guns of WWII were originally AA guns, like the dreaded 88. They would be quite effective against armor suits, and Mirelurks.
Based on my limited knowledge of warfare, AA guns can be, and are often, used against "soft" targets like infantry to terrible effect... there's a gruesome scene from Saving Private Ryan later in the film...
That would be the German quad 20mm anti-aircraft gun/turret in "Saving Private Ryan". The 40mm Bofors from the late 1930's was of more universal use being used by scores of countries under license (possibly used by all the combatants in WWII - Axis and Allied) and may still be seen in use today.
Posted an in game image of the weapon .. u gotta OK them for them to show here ... pretty much done with it. Broke it into 2 parts (although think should be 3 parts), upper and lower so can move the upper part around to change the angle of the barrels.
Have added it into the Colonial Marines mod update will be postin this month .... thanx again for the resource.
EDIT: raw file posted over in JMS Weapon Conversions mod .. under misc section .. feel free to help yer self if have plans for this item.
39 comments
PAC - Project Apocalyptic Commonwealth at Fallout 4 Nexus - Mods and community
I know you gave permission but, I want to ask directly is a sense of respect.
Cheers!
thanx for the model .... twas fairly easy to work with in blender.
Have added it into the Colonial Marines mod update will be postin this month .... thanx again for the resource.
EDIT: raw file posted over in JMS Weapon Conversions mod .. under misc section .. feel free to help yer self if have plans for this item.