This page was last updated on 18 July 2018, 5:37AM
Changelogs
Version 2.5
1. For some reason one of the textures (CyberdogNeckBraceRex_d to be exact) got corrupted somehow, as a precaution and replacement I pulled my backup of the file from the photoshop files as a replacement
2. Also re-exported/re-rigged the entire mesh as well because v2.0 was causing the CK to crash when attempting to open the Actor window with it, new version works perfectly fine in the CK
Version 2.0
Version 2.0
Went over Rex's back legs and rerigged them so that they retain a more rigid shape while Dogmeat moves/sits/etc.