Fallout 4

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Deku78

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Deku78

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50 comments

  1. criana24
    criana24
    • member
    • 0 kudos
    Hi , i really love your mods in my very old ps4 which work fortunelly .
    You have talent for settlements.
    I wanted to know if you are thinking  to make nukaworld , far harbor and glowing sea settlements.
    Because those places are really empty of settlements in special glowing sea and nukaworld.
  2. EmiLB59
    EmiLB59
    • member
    • 1 kudos
    Hi, first I'm grateful I discovered some piece of info about Boston from this lol, and also I'd like to know if the bugs some people reported are really a common issue? I saw UFO4P is mentionned, is it required, or is it a problem? (I do have it installed of course.) I'm a bit confused by some comments. 
  3. bwenter73
    bwenter73
    • supporter
    • 2 kudos
    Really enjoyed building up this settlement, especially with Sim Settlements. Are there any plans to update this mod with the new Sim Settlements 2 mod release?
  4. SpaceMachineSixThousandOne
    SpaceMachineSixThousandOne
    • supporter
    • 8 kudos
    We really liked this mod.  Thanks for the cool mod.
    1. Ragoda
      Ragoda
      • supporter
      • 190 kudos
      I agree!
  5. Comrade365
    Comrade365
    • member
    • 3 kudos
    Can we get an expanded version of this?
  6. DaedricBard
    DaedricBard
    • supporter
    • 0 kudos
    After having long ago completed every quest and built up a virtually indestructible character, the only thing that keeps me coming back to FO4 is settlement building. Your mods have given me many hours of extended play, so many thanks for that!

    There is a small conflict between this mod and Atomic World: the shack in the NW corner clips into a building added by Atomic World. Not a big deal, though; I just scrapped the shack and all's well.
  7. jal4568
    jal4568
    • member
    • 1 kudos
    Hello. Just endorsed this after playing with it a little. I always thought the valley behind Vault 111 was criminally underused. This settlement is perfectly located, nice short quest w/ a little bit of lore and the settlement works flawlessly, including everything being scrappable (with "Scrap Everything"). I will also state that it works well with the "MASH" by borjoyzee & "Supply shack scavenger hunt" by dietplums. All three together create a really nice "backstory" for the valley as an "Almost successful" area before the player character comes along.
  8. amcjardim
    amcjardim
    • member
    • 1 kudos
    Hi,
    Just installed your mod again and it works flawlessly.
    I've used this mod in practically every play-through, and there have been many, and never had any problems.
    I wasn't going to use for my current play-through because of concerns over it proximity to sanctuary. the area is, performance wise, problematic as it is, with 3 settlements very close to each other.
    I decided to install it again after having read the comments other users left here and found that the mod is working as well as it always did, without any problems including with sim settlements. Great location.
    If the mod isn't working for you the problem isn't the mod, it's you.
    And poison ivy is back :)
    keep up your great mods
  9. lionw
    lionw
    • member
    • 1 kudos
    Thanks It works.
    MO2
    A clean image of the game FO4.
    A new game.
    :)
    1. Deku78
      Deku78
      • supporter
      • 35 kudos
      Hi, thanks for your feedback.

      Maybe that's the solution if the mod doesn't work for some people.
  10. bdk1976
    bdk1976
    • member
    • 5 kudos
    The mod does not work. Users have reported the bugs for quite some time with absolutly no response. No supply line, no way to send settlers, broken. Don't download this guys stuff. I've tried all users mods and have been patient for a year. Tried redownloading. Nothing even though he claims to another user to have fixed issues.
    1. Deku78
      Deku78
      • supporter
      • 35 kudos
      Do you use the Unofficial Fallout 4 Patch?
    2. bdk1976
      bdk1976
      • member
      • 5 kudos
      Modder who makes SKK mods says your workshop parent script is broke. His mods always work.
    3. Husakron
      Husakron
      • premium
      • 34 kudos
      If you use Mods like Boston Natural Surroundings for example that redo the pre-combined files the world space a new settlement mod is in the settlement mod won't work properly. One needs to remove the world space reference from the a mod like BNS. I had to do this for Emerald Necklace and it works just fine. The other way is to add the new settlement's world space into a mod like Scrap Everything and keep the reference in a mod like BNS so the pretty trees show up. Just keep Scrap Everything below the settlement mod and a mod like BNS. 99.9 times out of 100 a mod doesn't work because another mod is conflicting. One needs to open the mods up in FO4Edit and look for conflicts and make corrections.
    4. bdk1976
      bdk1976
      • member
      • 5 kudos
      I don't use any of the mods you mentioned nor the patch. The unofficial patch causes people's games to crash and of course the modder blames Beth and other mods. No ty. Besides in the description it does not say I require other mods.
    5. Shawnz392
      Shawnz392
      • premium
      • 1 kudos
      I've run into the same issue which is a shame, because I didn't realize how borked the mod was until after I spent hours building a settlement.