About this mod
Some personal tweaks designed to work with my other mods. If not using this, I advise some other form of survival damage modification.
- Permissions and credits
The effects are below, but it should be noted that to get the full effect it's advised you install at least my Health, Perks and Weapons mods listed in the description, as well as the recommended mods at the bottom. It's not a requirement, and the mods won't break separately or anything, it;s just they're designed to be used together.
Fail's personal tweaks
Survival Damage
1x to/from
Legendary enemy chance
0% all difficulties
Companions
No fall damage
Don’t use ammo
Minutemen
Only 1 quest at a time (rather than 3)
Weapons
Faster firing revolver - remove bolt action
Bobbleheads/Magazines
Magazine perks: changed guns and bullets/tesla/grognak to 1% weapon damage from bonus crit damage.
Bobbleheads: see above for unarmed/small guns/melee weapons/explosives/energy weapons/big guns. 10% each.
Installation:
extract the .esp into your Fallout\Data folder.
Companion mods:
Fail's Sensible Weapons - VR
Fail's Sensible NPC Health - VR
Fail's Sensible Perks - VR
Suggested mods:
Fallout Loot Overhaul - Greatly reduces the available loot in the worlds and actually makes finding cool stuff exciting. I may upload a patch later that makes it play better with the no food health mod below. The stimpack drop rate is based on using food healing...
No Health Level Scaling - Reduces player health to match NPCs. Use the player .esp only.
No Food Health Bonus - will also remove the healing from blood packs, but they're still useful to make stimpacks.
Survival Damage Fix - without this, the survival damages contained in Fail's personal Tweaks will not work completely. Feel free to use your own survival damage combinations, but bear this mod in mind, as it's an often forgotten effect.
Survival quick save
Survival Console enabler
No adrenaline
No Thirsty Chems