This page was last updated on 16 February 2020, 1:20AM
Changelogs
Version 1.4
Converted to .ESL format. This mod will no longer put a dent in your mod limit. However you will have to enable it through the in-game load order menu.
Adjusted the weapons reach from 0.8 to 1.0, thanks to Nexus user LucidLady for the the suggesting and some brief testing.
Alleviated a discrepancy in the weapon speed data that is displayed when viewing the weapon in your inventory
Adjusted the Mjolnir attachment description to help clarify how the throwing hammer works. When you score a critical hit on an enemy. The hammer equips as a grenade which you can throw at enemies.
Version 1.3
Updated to a separate set of Instance Naming Rules to avoid conflicts with mods that affect the vanilla "dn_CommonMelee" rule, thanks to Nexus user drizzlol for reporting this issue.
Reuploaded because I forgot the FOMOD file :absolutedinger:
Version 1.2
Fixed some inconsistencies with misc object naming for the attachments.
Fixed some spacing issues in the attachment name keywords.
Added blood material to the meshes, the weapon should now be covered in blood upon striking enemies.
Increased the damage of "Oh, Baby!" to be more in line with the final-tier mods for the Military Super Sledge.
Adjusted level lists to make the weapon more common among super mutants.
Version 1.1
Fixed issue with Bottlecaps texture.
Recompressed and repacked textures using new tools, file size reduced.
Adjusted mod recipes, they are now slightly more expensive.
Added sound to the throwing hammer.
"Oh, Baby!" now spawns inside the Forgotten Church as opposed to behind it.