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Baerthe - Cryptdick - SOTS Team

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About this mod

Strange sounds and horrible monsters creeping into the Glowing Sea from parts unknown, are you brave enough to crawl into the depths of the Earth and go beyond and below the Glowing Sea to face the madness and horror that is HADES itself?! Adds over 45+ new Locations in and below the glowing sea. More Loot! More Fun! More Thrills!

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  • Spanish
  • German

Strange sounds and horrible monsters creep into the Glowing Sea from parts unknown; are you brave enough to crawl into the depths of the Earth and go beyond and below the Glowing Sea to face the madness and horror that is HADES itself?! Poison gas, vile Ghouls, Fanatical Atomites and crazed beasts crave your flesh in the dark underground world that lives beneath the surface of the Glowing Sea. The world of Hades is not for the faint of heart. Are you strong and brave enough to reach the end of the Underworld itself and find the grand city of Elysium? Adds over 45+ new Locations in and below the glowing sea. More Loot! More Fun! More Thrills! This mod is still in production and not all content is established.
Follow Baerthe on twitter to get some updates sometimes
Check the Posts tab for compatibility questions.
Join our discord for exclusive sneak peaks, ask questions, or chat!
XBOX 1 VER: It is one ver. behind.

What we release is finish content and we try to not have working or unfinished content in the mod; However, we will try to fix and add to locations as we go!

Current Ver:0.60 12th Mar 2018. Codename: Styx p0

Patch Notes:

ver of 0.60 released
New locations
-North Styx
-Fantastic Comix
-Styx Safehouse
-Vault-Tec Supply Depot
-Vault-Tec Warehouse
-Vault-Tec Factory
-Hope Police Basement
-Sparky’s Gun Shop
-George Washington Station
-George Washington Lobby
-Church of the Prophet
-Dusty Room

-New Faction: The Arisen, a faction of friendly ghouls who have sought sanctuary in the deepest parts of Hades

-Wallace from Wallace's Bar now has a custom dialogue with working voice
-Hannibal from Fantastic Comics has a custom dialogue and voice
-Sammy from Broadcast Station Delta now has a custom dialogue with working voice
-The first two variants of Arisen Guards, one male and one female, found guarding Hannibal

-Two Hyper-creatures, the Daemon and the Charon
-Heavily re-worked Fanatics, including new armor sets provided by CarnageFiend which have been properly balanced.

-Absolver, a special .44 with unique effects and firing sound
-Loot containers found in Hades have special lists to spawn SOTS-themed items, such as Hyper and the custom consumables
-Heavily re-worked the consumable items from CarnageFiend's Church of Atom Over-haul to fit South of the Sea, they will now be found throughout Fanatic-heavy areas.

-Styx Ambient Track
-Players will find a dialogue option with Hannibal where you can turn in Hyper for caps, the quest has not yet been created but the dialogue is there
-Daemon and Charon NPCs emit a firey effect that will still appear when they are underwater. There is not much we can do about it without completely removing the fire effect.
-The Arisen Guard currently comes in two variants, one male and one female, but we have at least two more variants per gender in the works, with a total of at least 6 possible voices that the Guards will spawn with.

OId notes:
ver of 0.53 released
Fixed Robotics park (sorry!)
Fixed preculls in the east glowing sea
Added The Sinkhole (location, leads to Lethe)
Added GW Station EXT (int. later)
Fixed minor bugs
Added fire to the Hyper Deathclaw
Added AWKCR patch.

ver of 0.52 released
Added in custom music in Lethe
Fixed some bugs
Fixed some archive issues

ver. of 0.51 released
Fixed issues with the fanatics
fixed precull issues
fixed the world location errors
Added the Prophet's notes and caches! look for these hidden gems!!

ver. of 0.5 released
Added in South Lethe
Added in 5 new locations
Added in Fanatics
Added in Hidden Radio Station
Added in custom decals
Changed some older levels
Patched Invisible wall bug
Patched Malden Center Bug
Patched variety of smaller bugs
Fixed Hobbs
Added in some custom Creatures
Added in Nuka-World Creatures
Added new items:
Fission Core (gamma repeater ammo)
Gamma Repeater
Gamma Mine
Gamma Grenade
Ashland Armor Set
Crimson Stalker Armor Set
Dread Inquisitor Suit
GammaWalker Suit/Helmet

ver. of 0.49 released.
Added in North Lethe
Added in 6 new locations
Fixed precull date in the Atlantic offices and police station
Fixed map marker issues
Redid a variety of internal things to make it run smoother.

ver. of 0.46 released.
Rebalanced Deathclaw hive.
Redid some of the navmesh.
Fixed precull data for junkyard and areas near the police station
Fixed Necropolis' map marker issues and added an external entrance.
Fixed issues with the red rocket not being able to be entered even though the mod doesn't use that area.

ver. of 0.46 released.
fixed all the stupid ctd issues.

First public ver. of 0.45 released.
Combines the two base mods into one and adds new content.
no other notes.

SOTS is a large mod created by a handful of persons seeking to make the Glowing Sea great. So far this mod consists of many new points of interest to explore and find lots of loot and things to do. The new content we are aiming to add to this larger mod are: New Dungeons and Locations, New Quests and a Main Quest, A New Companion, A Wolf Companion, a New Faction, A huge new City, New underground settlement, some new Items with or without new meshes, Roughly 20ish hours of new gameplay, almost DLC sized. This mod is still in production, however everything we release is 100% content complete and ready to play, and we have finished a good chunk of it, about barely 1/3rd of what we want; this is because the mod is growing out of two other mods: Ad Mortem and Glowing Sea: Expanded. We will update this mod regularly with additional content as we finish major sections. Though we won't be 100% done anytime soon, we will be done when it is done!

Planned Future Content:
Here is a list of proposed future content that we are striving to implement. However, nothing is a guarantee.
New Dungeons and Locations (32+). (Some are done, see above)
New Quests and the Main Quest. (About 8ish misc. Quests and a 10ish quest main story.)
A New Companion.
A New Wolf companion.
New Faction. (The Arisen)
New City. (Elysium)
Some new Items with or without new meshes.
Roughly 20ish hours of new gameplay, almost DLC sized.
A Large underground area called Hades
Fun facts about Hades:
Small tunnels lead to interiors that are between the rivers.
All the new locations branch off one or more of these Rivers.
These “Rivers” are large tunnel systems that run under and beyond the glowing sea. Named after the three Greek rivers of the underworld.
Non-Hostile locations in Hades, like Elysium and the Necropolis, can be quick traveled to.

More Details:
This mod is being made by a team of people, please see the official discord for the current roster. Credit here is only for the published content.
This mod is sponsored by, a podcast about modding and modding culture, the official discord hosts the discord channels for this mod at: or
There are an updated FAQ and dev updates on that discord.

Published Credits:
RM "Baerthe" Silk - Project Lead. Level Design, Implementation -
Tommy "Cryptdick" Bashore - Co-lead, "Level Slut", Lore -
pickleinspectorgadget - Rifter's and Fanatic's Decals -
TheWhiteCollarPlayers - Radio and Scripting -
Carnagefiend - Fanatic's Armor, Weapons, Items, etc. and Lore -
TheSurpriser - Music Man!

Voice-Acting Credits:
Wallace - Reduxist
Hannibal - Max
Sammy - Klepha
Arisen Guard Male 1 - Reduxist
Arisen Guard Female 1 - Tamara

THIS MOD IS 100% INCOMPATIBLE WITH AD MORTEM AND / OR GLOWING SEA: EXPANDED AND /OR CHURCH OF ATOM OVERHAUL. These mods are A PART of this mod already. Having both will break your game.

Thanks for getting us to the front page! <3