Fallout 4

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SGTMikey

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SGTMikey

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  1. SGTMikey
    SGTMikey
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    New Version 1.025 - Minor Fixes to help with FPS on living Level of the bunker

    Enjoy!
  2. Astronautarisen
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    Beautiful home -- definitely worth keeping installed. Just losing like 10-15 frames I’m the actual home despite having a good rig. :s
  3. ZiegIce7
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    Hi,

    Was wondering if anyone else had this problem or if I'm just having a mod conflict. Everything with the bunker works except that when I attempt to place something in the workshop upstairs it is invisible, but works fine downstairs. The mod is fine otherwise and works great. Has anyone else had this problem?
  4. Gnarkil
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    Hi, SGTMikey. I'm really loving this mod, but some of the textures are missing, mainly furniture in the kitchen and the bed. What am i doing wrong?
  5. jaderiver
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    I kinda really like this and the idea Thanks
    Just one or 2 things, I had fun finding the key eventually, but once inside my fps dropped right down to between 7-8-9-10 at the most 12 if I turn a certain direction.. =(
    But down in the sub level its was just fine ..
    Do I need to turn power on somewhere, when I hit the button to water the plants, I dont see anything being sprayed, so not sure if the buttons on or not ?

    Edited Later-- sry good idea adn good mod, just for shame about the 8-9-10 fps trying to move around on living level of this, but I cant get past that, other bunker mods are more than fine when underground for movement, so won't be keeping this ...
    Still endorsed tho because I really love the idea... Thanks
    1. SGTMikey
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      Yah, I'll try and look into the FPS issue soon
  6. Salensis
    Salensis
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    Are there any plans to link the Main and Sub level workshops, and possibly make it supply line linkable?

    Despite these, I find it very useful for using as a proper Home Away from Home in FH or NW.
  7. SS2394161
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    Might just be my game since I have a mod that lets me lock and unlock any door but the doors to nukaworld and far harbor seem to be unlocked upon first entering the house and having never been to either world space.
    1. SGTMikey
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      its mod comparability most likely, its fine, just make sure not to use those doors until after you've do the intro to both those DLCs as it might mess up quests
    2. SS2394161
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      Apologize for the late reply college keeps me busy. I'm not entirely sure what would conflict with it in my load order as very few mods I have even touch on doors and the mod that I mentioned usually still denotes when a door is locked or inaccessible, I can simply unlock and lock them with a key press the mod runs the lock and unlock commands if i'm not mistaken, when I approached the doors they didn't register as locked at all, activating them was all I had to do to open them just like any other door. Locked containers and doors still get marked as locked. Regardless just wanted to make you aware just in case others report similar things.
  8. Hero725
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    What is the name of the armor you are using in the screenshots ?
    1. SGTMikey
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      Its a mixture of some mods and me editing them in outfit studio to fit together, but here are the mods:
      NRC Ranger Helmet is from here ---> https://www.nexusmods.com/fallout4/mods/9034/?
      Jacket is from here ---> https://www.nexusmods.com/fallout4/mods/23344/?
      Vest is from here ---> https://www.nexusmods.com/fallout4/mods/24193/?
      Dogtags from here ---> https://www.nexusmods.com/fallout4/mods/14413/?
      Gloves from Here (The Shiny Haxorus) ---> https://drive.google.com/file/d/0B-mkIo2LVZyaYzRkeFNPdlY1Q0U/view

      some of the mods require other mods like the scav gear. Also use the Riot police mask, not the ranger mask as it doesn't allow the dogtags to be seen. Hope this helps
  9. mb77562
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    The key is on a dead guy on the upper level of of the building. Just go up the stairs in the building and you will see body. To get there you have to go out the opening on the top floor, walk across the roof, and back inside the building. The entrance is a double door on the ground if you are facing the building's front door.
  10. SGTMikey
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    Sorry for the back to back upload, realized some of the containers would re-spawn their inventories after a few days (mainly the office desks) so I fixed it!
  11. kalysti
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    Love the location and the back story. Just enough clutter to feel lived in, but not overwhelmed. I can see this will be a very handy player home.

    I was level 5 when I found the key, but less experienced players may want to wait until they are level 15 or higher, especially if they are playing in survival mode. This part of the map can be difficult, if you don't know it and/or aren't prepared. The current "residents" of the power plant have to be evicted, and they are leveled to match their location.

    This player home has many great touches. It is good enough that I don't want to go into details and spoil it for others. I'm going to create my next character around it.

    Wonderful first player home from this mod author.