Fallout 4
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jheuflfl

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jheuflfl

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94 comments

  1. the1holy
    the1holy
    • member
    • 23 kudos
    this mod is also to take into consideration:
    https://www.nexusmods.com/fallout4/mods/58451?tab=posts&BH=0
    Is more up-to-date than this one and accuracy depends of factions
    1. briantran
      briantran
      • member
      • 0 kudos
      Amazing, thank you for posting that!
      You've really helped me out!
    2. deleted42202115
      deleted42202115
      • account closed
      • 67 kudos
      Vanilla already has less accuracy for Raiders, more for Gunners, and such. This mod lowers all equally but retains the vanilla accuracy scale. The other mod sets a new reasonable scale changing the exact same numbers but requires DLC. DLC requirements can be removed with TESVSnip. Both great mods. Both endorsed.
  2. vainth
    vainth
    • member
    • 0 kudos
    great mod, this is for all of us who play on 1 shot 1 kill (both to and receive), makes the fights intense
  3. NicotineCaffeine
    NicotineCaffeine
    • member
    • 11 kudos
    I couldn't agree more. Honestly i would vote also for a tactical combat removal. I mean, if your character can't use all those 'tactics moves' why the enemies should?
    1. deleted72296763
      deleted72296763
      • account closed
      • 4 kudos
      I couldn't agree more. Honestly i would vote also for a tactical combat removal. I mean, if your character can't use all those 'tactics moves' why the enemies should?

      I hope in Starfield or even the next Fallout game they give 3rd person combat some more love and actually give us the ability to hide behind cover and shoot. Kind of like any modern 3rd person shooter, such as Gears of War, Mass Effect, and Uncharted. Yes, I know there's the Take Cover mod but (1) it's a mod and not a vanilla game feature, and (2) because it's a mod it's a bit clunky to use and not as intuitive. (No disrespect to the mod author of course, I appreciate that they even made and released the mod. I'm just making the point that this feature should've been natively implemented in the game.)

      Anyway, I agree with your statement although instead of removing features they should give us all the same features that enemies can employ, namely being able to take cover in this case, which is what I assume what you meant by "tactical combat". 
  4. Sprayy
    Sprayy
    • member
    • 3 kudos
    thanks OP, really nice when playing with more damage and such :)
  5. Hudz
    Hudz
    • member
    • 1 kudos
    kudos .. thank you for the mod
  6. morocotongo
    morocotongo
    • member
    • 0 kudos
    lol i want a mod opposed to this i think the enemy npc acurracy is pretty bad thought this mode incrased accurracy but does the oposite.
    1. davejam
      davejam
      • BANNED
      • 36 kudos
      The name of the mod is "Enemies dont shoot so good no more"

      You thought that meant the enemies shoot better now.



      Seriously?
    2. Detronlegacy
      Detronlegacy
      • supporter
      • 1 kudos
      Probably he thought the mod meant "enemies don't shoot so good no more and this will make them shoot gooder"
    3. kevdragonage
      kevdragonage
      • member
      • 0 kudos
      Laughed hard -_-
  7. Rennan123
    Rennan123
    • supporter
    • 0 kudos
    Is this compatible with horizon?

    Where should i put it in load order?
    1. jheuflfl
      jheuflfl
      • supporter
      • 19 kudos
      I started playing Horizon myself recently with this mod loaded and I think it's working. It can be hard to tell as playing on hardcore survival with Horizon I work hard to not let the enemy even fire. I've been loading it before Horizon because I'm using the esl which loads before by default I believe. I'll look into whether Horizon alters these records or would cause a compatibility issue.
    2. hauntedabyss
      hauntedabyss
      • premium
      • 10 kudos
      Could we get an update to the 75% with DLC?
    3. jheuflfl
      jheuflfl
      • supporter
      • 19 kudos
      Esp and esl versions for 75% accuracy covering the DLCs has been uploaded.
    4. GabeGuitarded
      GabeGuitarded
      • premium
      • 3 kudos
      I had a quick look in FO4Edit and Horizon does edit the same records as your mod. Most of Horizon's changes are related to combat behaviours, with a few also affecting the accuracy multiplier. If this mod is loaded after, those behaviour changes are overwritten. I've made a patch and alternate version for the 50% accuracy version myself, I'll PM you a link.
    5. BlazeStryker
      BlazeStryker
      • premium
      • 45 kudos
      I have basically taken the .esp version, planted it a good way the Hockey-sticks down, then used FO4Edit to flag it ESL for that delightful ESPFE status.
  8. shiftyoliver
    shiftyoliver
    • member
    • 1 kudos
    Does this affect the accuracy of companions?
  9. LostChamberlain
    LostChamberlain
    • supporter
    • 2 kudos
    Noticeable effect on both placed and created actors. Expect conflict with overhauls and gameplay mods that affect AI and NPC behavior. Conflict can be resolved through FO4Edit.
  10. mfvicli
    mfvicli
    • premium
    • 108 kudos
    If you're using BLD or Arbitration, you need to open FO4Edit and mess with some of the values to make this work.
    1. Veekz
      Veekz
      • member
      • 3 kudos
      What values exactly? Wouldn't just loading this mod after Arbitration and BLD be enough?