Fallout 4
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cadero2

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31 comments

  1. AkiMinowara
    AkiMinowara
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    I see so many comments against this mod and I don't understand why. O.K. it's a game, but you have a character that you develop and do just like you, in a way. so if you are not a serial killer in real life, you will choose a good ending. your character in video games reflects your person, your feelings and your mode of existence in real life. if not, you can always play a game that is not a first-person game. correct? correct!
    so I appreciate such mods.
  2. Shella45
    Shella45
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    sorry raider boogieman perk mod far better than this
    1. CyrusFyre
      CyrusFyre
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      • 36 kudos
      See, now that is the kind of crappy commentary we could do without. It serves no purpose other than to spew your vitriolic opinion all over another modder's comments board. Are you entitled to your own opinion? Certainly. Was it necessary to post it here? Absolutely not. You can like the other mod without being a jerk to this modder author. And saying "sorry" doesn't make it okay or more acceptable. You had absolutely nothing useful to say and have clearly indicated that you have not tried nor do you intend to try the mod for yourself. This unprovoked rudeness is what discourages many modders. In fact you could have just moved along and said nothing at all. I suppose I could have, too, but this just really pushes my buttons. Didn't anyone ever tell you that if you don't have anything nice to say then don't say anything at all? Or treat others as you would have them treat you? I realize that this was posted two months ago but it applies all the same. Good day.
  3. davethepak
    davethepak
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    • 40 kudos
    If anyone is having issues with this mod, I think it is because the latest version if not packaged correctly - the scripts are missing from the zip file; it is only an esp.
    (it is changing the properties of a script, but the code to do use those properties is missing from the mod).

    It works on the mod author's computer, because the scripts are in their directories.

    Just an observation.
  4. Lionheartrichel
    Lionheartrichel
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    doesn't work for me, I mean after completing the quest by last talking to the woman in the market, it just shows I have completed the quest but without getting the perk, no message and no perk in the perk list.

    anyone know why? thx!
  5. Tessaface
    Tessaface
    • supporter
    • 2 kudos
    Shame this hasn't gotten more attention. Nukaworld really is the black sheep of Fallout content.

    Thank you for making this, gives me a reason to even bother with the DLC as a good guy, even if it is a bit shorter overall.
    1. JDaremo
      JDaremo
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      • 20 kudos
      Only a black sheep if you don't want to side with the Raiders and RP a Raider Playthrough.
    2. JDaremo
      JDaremo
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      • 20 kudos
      Actually, I think this might work with Nuka World Plus which adds a lot more RP value to NW After you completed Open Season, and Nuka World Better Open Season adds better & named armour to the faction leaders. Great for displaying in a settlement.
  6. JDaremo
    JDaremo
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    I modified the plugin in my game to make the perk give 10% bonuses against members of the raider factions. Specifically, you can set the conditions to GetInFaction, then specify the vanilla Raiders, the Forged, Disciples, Operators, and The Pack. In this way it benefits the player against any enemy in said faction, including attack dogs and turrets.


    This is far better than the bonus against All Humans since you get the bonus by wiping the floor with Raiders.
    1. jaderiver
      jaderiver
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      Yes I like this too, and specifically because I now have a mod that adds more raiders that fight amongst themselves with other groups..
    2. JDaremo
      JDaremo
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      • 20 kudos
      Now that I'm at a point where I will be able to use this mod, I'll need to figure out how to do that.

      If you use the mods named in the SwiftBombay replies, you can sneak in and assassinate a boss and the Raider Tribes will fight each other and then all you have to do is send in the Minutemen to clean up the left-overs.
  7. SwiftBombay
    SwiftBombay
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    1/ I hate RPing a good guy in Nuka World for 2 reasons. Now, I plan to kill them all just for the satisfaction.
    2/ Inability to get faction help with their extermination.
    This mod addresses the reward, but I agree that it should be tooled back. I like 15% v Raiders, including whatever remains of the three gangs of Nuka World.
    But for me, I want to bring the Minutemen or BoS over. The Minutemen would do it on principal. The BoS for all the tech in The Galactic Zone. I have zero tech skills, but I'd even pay money for something on Creation Club if it let me call in a bunch of my fellow soldiers on a raid like the one on the Institute. I have no clue what would go into that level of madness, but I'm sure it'd be insane.
    1. TheBaconDragon
      TheBaconDragon
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      You may be interested in these mods then, as showcased by Oxhorn. https://www.youtube.com/watch?v=in9R8PjVXz4

      https://www.nexusmods.com/fallout4/mods/30509
      https://www.nexusmods.com/fallout4/mods/6443/
    2. JDaremo
      JDaremo
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      • 20 kudos
      Both of those are great options I pan to use when the time comes for this playthrough.
      Not sure, but I think this mod would be needed to load after those two. We'd need testing to find out.
      You'd also need a mod like Loyal Porter Gage so he doesn't Agro when you start knocking off the Bosses, or transfer him to an out of the way settlement. If you want to keep him and not have to kill him.

      Oh, We are the Minutemen needs to load before Minutemen Take Over Nuka World.
  8. trollpo
    trollpo
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    Well, the Vanilla Nuka Raider perks alway seemed a little OP to me, so I'd definitely raise my voice for the toned-down faction - maybe reduce the Vanilla perks to 10% value each, while you are at it :).
  9. Praefectvs
    Praefectvs
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    I'll keep this on tracking for now, on the chance you, or others plan on expanding on the "good" but not so great ending.
    It's a start with Gage not being hostile though. Can we get that with specific gang leaders as well?
    Why Beth never gave us the option to turn some of them, and fold them into any faction we were aligned with, is bizarre.
    1. ErikVale
      ErikVale
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      • 1 kudos
      I know right. First thing I wanted to do was point the Operators at my settlements and say 'So. How about I kill the other idiots, and you can be guards? You get to keep doing what you're doing, but you have to be nicer about it. Which, here just means no slave collars but you can still shoot idiots.'
  10. cadero2
    cadero2
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    I have read your comments, and feedback is appreciated. I have started a topic regarding the perks design under "Forums" regarding this.