Fallout 4

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Lt_Commander

Uploaded by

LtCommander

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About this mod

The staple eye-wear of scientists and grandpas throughout the Capital and Mojave wastelands returns as a new, standalone piece of clothing for Fallout 4!

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Changelogs
Overview:

The Buddy Holly Ray-Ban Wayfarer Sunco glasses that dotted the last generation of Fallout games makes a return as a low-key and lore-friendly alternative to the hideous Black-Rim Glasses. This mod will add two new pieces of eye-wear to the game and (via script) inject them into a few leveled lists. The new items include:

Thick-Rim Glasses: +1 INT
Thick-Rim Sunglasses: +1 CHR (Same mesh with copper-tone reflective lenses. Limited run for cool dudes/dudettes)

The one overwrite I did make was to replace the mesh for Liam's Glasses, a unique version of the Black-Rim Glasses.

Design:

This is a scratch made 'remastered' version of the glasses mesh from Fallout 3. It won't bend and twist to conform to character faces to get some of the wacky shapes as the old game, but design wise, it's a faithful recreation.  They're just over 1k polys and textured to 1k maps, but are sufficiently detailed enough for high-rez closeups.  The whole mod is only about 5MB, and should provide equal texture detail to the high-rez patch textures for the base game.

Where to get:

Both were added to these leveled lists:
Prewar Clothing - you'll have about a 1 in 30 chance of finding either in prewar containers like dressers, suitcases, or anywhere you'd normally otherwise find objects like laundered blue dresses and suits.
Rare clothing vendor stock - Top tier clothing vendors have a chance to stock either type.
Fallon's in Diamond City has the best concrete chance to yield a pair.  

If you're looking for a guaranteed find, both the eye and sunglasses can be found in the first zone of ArcJet systems - the eyeglasses are on a table in the entrance lobby and the sunglasses are on a table in a boardroom halfway through the dungeon.

If you have Liam's glasses (A late-game institute side quest reward), the model will automatically switch.

You can also spawn a pair with the following help/additem commands in the console:

'help thick 4' / find the editor ID of the version from the list / 'player.additem [that ID you just found] 1'

Compatibility:

Because these inject via runtime script, they won't interfere with any other clothing mods. If you have a mod that edits the interior of ArcJet systems, this may conflict. I'd recommend just letting that mod overwrite this one and finding the items by other means.

Thanks to Marth77, there is now an optional patch file for Armorsmith Extended - download and activate it after the main mod in your load order to get the eyewear modifications in the armor workbench!

Bugs:


Because they share the same types of shaders as the vanilla glasses and sunglasses, there'll be instances where the lenses will look like they're glowing or super flat -  this is normal for the eyeglass shader in the base game.