NEWS: Accelerator v5 updated, so as all my other guns.
Q&A and Notes - Don't panic if some barrels consume ammo from the ammo pool directly. This is a workaround for the lag of multiple ammo consumption in the game. The script was written by Niero and also used in Niero's Break Action Laser Rife. - If you do not want the multiple ammo consumption script (default main version), there is a no ammo-script version but it would be imbalance as the powerful round consume 1 round like the rest.
You'll have to pull up the mod's files using an external program. The most straightforward one would be FO4Edit which is usually the first option that comes up when you search it on nexus mods.
How the hell did this weapon end up in my game!? I never downloaded it and it doesn't show up in MO. Found it by accident when I tried to add to my inventory service rifle accelerator!!!
Working Custom Sound. Moddable as any good Weapon Should be. Finally, i have a Plasma Granades Launcher that is lore friendly because Cell Consumptions scales with Weapons mode. Deadly as Plasma Should be. You can do it light, fast and heavy. Multiple Custom Paint Jobs. Nitpicking: Sadly, the regular Paint Jobs for BoS, Railraod an so on do not work. Truth be told, i can live with that.
Is anyone using with this with CHW? I always have, and it always worked, and now it doesn't, and I have no idea why.
I made a sound mod to give it custom reverb based on all the custom shots, but all that does is add sound descriptors and remove the s_40_plasma sound keyword from the weapon. It still has the WeaponType<Rifle or Pistol> that CHW uses to display the thing, so i've no idea why it's just not showing up any more. Always used to.
SOLVED: on the CHW read the sticky, there is a link to an experimental patch .dll file. Drop that file where it says ALONGSIDE the original chw .dll, you need bolth, don't change the names of either of them. Then it will work :)
the 45 long slide is already on nexus and theres more than 1 including the laser weapons the machines use there are some mods that bring just the laser weapon and 1 mod does that and its firing sound.
Can anyone help? We're using the Xbox One version and we can't seem to be able craft it. Supposedly, we need to go to the Chemistry Station and there should be an option for "Utility", which does not appears in any of the Chem Stations... what exactly are we doing wrong? also, the description on Xbox says something about it also being sold by "someone", but which vendor is it?
(EDIT)
Nevermind, we couldn't find this very mysterious vendor or craft it at all, so we uninstalled the mod.
396 comments
Q&A and Notes
- Don't panic if some barrels consume ammo from the ammo pool directly. This is a workaround for the lag of multiple ammo consumption in the game. The script was written by Niero and also used in Niero's Break Action Laser Rife.
- If you do not want the multiple ammo consumption script (default main version), there is a no ammo-script version but it would be imbalance as the powerful round consume 1 round like the rest.
help "accelerator" 4
That'll give you a list of everything with "accelerator" in its name. The gun will be under the WEAP: category
Found it by accident when I tried to add to my inventory service rifle accelerator!!!
Downloaded the OG too and Endorsed, showed it off extensively in the Glowing Sea in a Mod Review too
Moddable as any good Weapon Should be.
Finally, i have a Plasma Granades Launcher that is lore friendly because Cell Consumptions scales with Weapons mode.
Deadly as Plasma Should be.
You can do it light, fast and heavy.
Multiple Custom Paint Jobs.
Nitpicking: Sadly, the regular Paint Jobs for BoS, Railraod an so on do not work.
Truth be told, i can live with that.
I made a sound mod to give it custom reverb based on all the custom shots, but all that does is add sound descriptors and remove the s_40_plasma sound keyword from the weapon. It still has the WeaponType<Rifle or Pistol> that CHW uses to display the thing, so i've no idea why it's just not showing up any more. Always used to.
Using Explorer, open the CHW folder. Naviagte to F4SE, and there should be a .dll and a .ini file. Drop the patch .dll into the folder.
Works on my setup flawlessly; both pistol and rifle configs show up with no issue after installing the patch.
MuhMurzion is preserved!
(EDIT)
Nevermind, we couldn't find this very mysterious vendor or craft it at all, so we uninstalled the mod.