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Mod articles

  • Why Follower Limits

    I'm a fan of computer games that provide interactive and customizable traveling companions. Series like Dragon Age, Mass Effect, Knights of the Old Republic, Neverwinter Nights and Baldur's Gate are among my favorite. 

    Why do I like traveling companions? For starters they give me the illusion that I am not alone. I also derive satisfaction from maintaining a party. I enjoy getting to know each of my party members. Helping them level up, choose their specialty, unlock their special abilities. I enjoy making sure everyone has the best gear I can find for them. The time I invest not only creates a connection with my companions, but it brings a new level of satisfaction to each fight. I don't win battles with button clicks, luck or shear numbers. I win them with forethought, plann...

  • Why AFT doesn't break out its features.

    I occasionally get asked why Amazing Follower Tweaks includes so many features. Or more specifically, why I don't break this feature or that feature out into its own mod. Sometimes this leads into the broad discussion of Mega-Mods versus Focused-Mods and which is better for users, authors and Mod hosts like the Nexus.  So I thought it was about time to explain why AFT includes all the features it does and provide some insights into the trade-offs that come with Mega-Mods.

    A) What your Multi-Follower Mod MUST do:

    Bethesda's open world games have a history of mod support and provide incredible tools for both experienced and inexperienced modders to change and alter their games. This is particularly true for tangible assets that you can hear and see. Things like MODEL...

  • What makes AFTs Spouse different

    People comment from time to time noting that there are several "Save Your Spouse" mods out there and the question comes up: Why add this feature to AFT when it has already been done. Is there anything special about AFT's mod and ultimately which is better.

    1) Why include spouse rescue in AFT:

    Mods don't happen overnight. They take months, sometimes years to create. When I started creating AFT in July of 2016, there weren't any spouse rescue mods. It is not uncommon for multiple authors to tackle the same feature unaware of each other. Three Spouse rescue Mods came out before AFT was released in September of 2017.

    Bottom line: it wasn't because I was unhappy with the other mods or felt I could do a better job. It was a capability I wanted that didn't e...