Fallout 4

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Iggdrasil7

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Detector

Author: Iggdrasil7 (Iggdrasil7)
Version: 1.06
Translation: English

Description:
Fully functional thermal imager and night vision device. The detector is made in a chemical laboratory. Crafting requires the Science skill. Requires power to work. Each detection type is highlighted in its own color. The detector does not illuminate the initially dead. The device has a mode switch. Night vision brightness is adjustable. The reset button restarts the system to correct possible errors. The reset button does the same and returns the default settings.

Requirements:
Fallout4.esm

Bugs:
The device does not highlight the mutated legendary enemies, some sleeping wild ghouls and corpses, marked in the render window of Starts Dead.

Conflicts:
There are no conflicts.

Installation:
Mod manager: according to the attached instructions.
Manually: unzip the archive with 7-zip program, place the Detector.esp, Detector - Main.ba2 files in the game's Data folder, mark Detector.esp in the mod manager.

Uninstalling:
1. Disable the detector using the Reset command in the menu.
2. Uninstal the mod using the mod manager or manually: uncheck Detector.esp in the mod manager, delete the files Detec-tor.esp, Detector - Main.ba2 and from the Data folder of the game.

Update 1.06:
1. Added detection behind obstacles.
2. Added detection of legendary and ambush enemies: sleeping ghouls, skeevers, insects, etc.
3. The probability of finding the Detector in containers and merchants has been reduced.
4. Added restart and reset buttons for stable operation.
Before updating to version 1.06, you must delete all files from the previous version and make a clean save!

Update 1.05:
1. Added night vision button. The night vision brightness is adjusted in the hotkey menu.

Update 1.04:
1. The probability of finding a detector is reduced. When updating the plug-in to reduce the amount in the world, you need to make a clean save.

Update 1.03:
1. Added highlighting of synth-spies on the key Enemies.
2. Added hot keys for the corresponding highlight. The keys are made in the workshop.
3. The use of Fusion Cells during the operation of the device, depending on the number of buttons included. The sound indication of the consumption of the Fusion Cells has been added. The number of Cells in the inventory and the flow rate are indicated in the device window.
4. Added options to enable / disable any requirements. The settings button is made in the workshop.

Update 1.02:
The detector, except for manufacturing in the chemical laboratory, can occasionally be found in different places on the map in order to maintain the balance of the game. The detector is included in the level list of unique things of a small size, there will be no conflicts with other mods. To make a change, you must reinstall the plugin.