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SKK50

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SKK50

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Crunch your player inventory, workshop or quantum storage junk to automatically scrap it into components. Save weight and quickly see how many each of the 30 components you actually have. Plus fill all survival water bottles at once.

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Crunch your player inventory, workshop or quantum storage junk to automatically scrap it into components. Save weight and quickly see how many each of the 30 components you actually have. Plus fill all survival water bottles at once.


>>> Update 014  Detects Ammo Junk from SKK Craftable Weapons & Ammo <<<


SKK Scrapper scraps your misc junk items into components using a [ .SKK Scrapper ] holotape which is automatically regenerated in your MISC inventory whilst the mod is active:


(1) Scrap player inventory junk (save weight when scavenging).

(2) Scrap local workshop junk (how many adhesive do I actually have ?)

(3) Scrap junk in SKK Quantum Storage

(4) Toggle scrapping [ ALL junk | only quest and crafting SAFE junk ] for auto and manual.

(5) Toggle fill all water bottles at once. 

(6) Toggle auto scrapping junk as it is added to player inventory. 


You can choose to scrap all ~530 known base game misc junk items plus NukaWorld plus Harbor items (if DLCs are installed) to the 30 basic components. This excludes all unique quest items like the Abernathy locket, but includes common quest items like antifreeze and power relays. If you are sent on a treasure hunt quest for general junk DISABLE SCRAPPING, OR USE THE SAFE ITEM LIST.

The safe item list keeps 80 crafting and common quest junk items whole, like Abraxo for Mentats, power relays, biometric scanners and empty bottles for Survival water filling.  Does not scrap shipments to avoid encumbering the player.

With empty bottles on the safe list for Survival, a new holotape option enables filling all empty bottles in the player inventory at once from a clean or dirty water source. Saves spamming the  R button for speed fills when you don't build settlements with purifiers.

If the holotape is misplaced, another can be crafted at a Chemistry workbench.

Why Bother ?: If your play-style is resource limited (say hardcore survival no local leader provisioners) and junk management is a PITA, this is for you. If not, Larry would probably say "if you don't get it, you don't need it". 


Recommendation: if you like this mod you will probably love the ability to dynamically connect any workbench or workshop anywhere in the world to the same shared storage, so the whole inventory is available with zero hassle: SKK Quantum Storage.

 
Known Issues:

(1) If the safe item list is scrapping stuff you want to keep  (like pre-war money or smokes), use FO4EDIT to remove the items from SKK_ScrapperSafeItemList and SKK_ScrapperSafeItemListNN. Please please do not ask for an item to be excluded, I have had requests for nearly all of the 600 scrappable items.

(2) Disable auto scrapping when you are doing quest Painting the Town or you will not be able to make green paint.

(3) Do not enable the fill all bottles function if you use a mod that enables water bottle filling outside of survival mode (like Anyone Can Fill), they will conflict.


Compatibility: The mod has no dependencies on extenders or DLCs and does not change any base game assets or objects, its 100% pure new Creation Kit forms and scripts. As it does not touch any other stuff in your savegame, there are no load order issues and the mod can be disabled at any time.
 

Bethesda.net users: Disregard PC manual install, removal and console sections. I use this same description text on nexusmods.com and bethesda.net for PC & XBOX as I CBA to maintain multiple edits.


Nexus PC Manual Installation: Copy SKKScrapper.esp and SKKScrapper – Main.BA2 to your ...\Fallout 4\Data directory, enable in the Bethesda mod menu, mod manger or whatever. 

 
Nexus PC Manual Disable: disable the mod at any time it is not actively crunching. Only remove mods if you are happy to accept potential conflicts from load order changes in a save game.  


FAQ

> Why is there no ESL version ? Because life already contains sufficient hassle. 

> Why holotape rather than MCM ? Because 90% of SKK scripted mod users are on Xbox. 


Platforms:
PC nexusmods.com or bethesda.net
XBOX bethesda.net
PlayStation® isunsupported due to Sony Corp. content restrictions
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