Fallout 4
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Adopcalipt

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adopcalipt

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About this mod

A holotape that can be used to control settlement quests, attacks and remove and add settlements.

Permissions and credits
Mirrors


If you find the 29 settlments and there needie settlers a little too overwelming, and wish to return to the more traditional fallout game play then this mod is for you...



Yes like all mods do... having said that all the implmentation is by script and the off is the exact reverse of the on setting. So if you set everything to off and remove the mod they will stay off.




Yes providing they haven't added a condition to the story manger.




Well yes and no.. Getting that new graphics card will always produce the best results




From here ; https://fontmeme.com/fallout-font/






V2.1-- The menu for individual attack toggles that had there variables in the wrong place is now fixed.
V2-- Added The DLC Workshops by script so not dependent.
-- Moved funtions to a seperate menu same holotape start.
-- Turn attacks on off for individual settlements.
1.2-- Added a start random attack on specific settelment
-- Fixed load up error will now not start untill you have used the pipboy.

Notes on new random attack;
To start an attack select the settlement you will get put in a holding cell and given a choice of difficulty, then moved to the relivant settlement. If you are returned to the start point then the random attack could not fire because there is still a cool down on the settlement or there is another game quest open that is preventing attack on that specific settelment.