This page was last updated on 01 June 2021, 1:59AM
Changelogs
Version v1.2.1
-Version 1.2.1 released (9/17/2017)
[BUG FIXES]
-ba2 completely repacked, minor texture issues with some of the ergo stock material swaps were occurring.
-Ergo stock factory worn now uses correct textures.
Version v1.2
-Version 1.2 released (9/16/2017)
[BUG FIXES]
-308 Ammo was exploding on impact, projectile changed to Assault Rifle casings resolved this.
-A few ammo types had incorrect misc mods associated with each other that is now set up properly.
-Thermal and Night vision scopes now have keyword so sniper perk works with them.
-Digital Worn Camo is now present for the ergo stock.
-Semi Auto now has a limiter set so user can no longer fire the gun faster than intended, prevents the double fire sounds bug from occurring.
-Shock ammo type was using an effect that did 500 damage. This has been adjusted so it is no longer so overpowered.
[NEW FEATURES/BALANCE CHANGES]
-New weapons firing sounds for non-silenced and silenced is now present.
-Cryo rounds base damage has been increased from 15 to 40 to do more damage and be in balance with the other ammo modifiers.
-Ammo types now have different properties for how much damage they do and ammo capacity per magazine. .308 has a slower fire rate as well.
-Weapon down animations have be updated to include a new weapon down state for when the player is walking forward.
-New tactical flashlight option available for a cosmetic version. It will not have any effect and not override any other flashlights. This version is for those who like the attachment but want to use another light source.
[EXTRA OPTIONS]
-A new Lite version of the ACR-W17 is now available for users who only want a few base paint colors and no scripting. File size is greatly reduced due to this.
-Hardcore mode which increases the kill count by double to unlock each camo and prestige attachment is now available as a download option. These were the original v1.0 values for those who played on that version.
Version v1.1
-Version 1.1 released (9/10/2017)
[BUG FIXES]
-Semi Automatic is now semi instead of slow firing automatic.
-Semi Automatic now has proper weapon type keyword so when user has perks that increase non-automatic weapons it should do more damage now.
-Weapon inspect animation has been improved so it no longer plays until the user is idle for a very long time.
-Ammo projectiles now eject from the gun on the right side instead of the left.
-Heartbeat frame rate issues have now been resolved. The glowing effect has been replaced by a static
teal glowing ring.
-NPC's should now have 45 caliber ammo in the level lists to match the ACR's ammo type.
-With the new receiver damage types added NPC's at higher levels should carry more deadly ACR versions that should do more damage against the player.
-Accuracy Issues with all sights (except the iron sights) that users were experiencing have been adjusted, scopes should now offer better accuracy.
-Stardust Camo (non-worn) had several worn textures being used for the prestige attachments. Correct new texture versions have been added now.
-Stuttering caused when killing enemies no longer should occur, new script made. If issue persists for some users a non-script version of the mod is available to download now
-HTF (Hostile Target Finder) reticule no longer appears in view as the player is moving when they are not scoped in.
-Shock ammo type did not appear to have the ability to shoot targets at longer range. Minimum range for the ammo type was set at 100 and max 250.
[NEW FEATURES/BALANCE CHANGES]
-The Main and Bonus files have now been merged into a single download. This makes bug fixing much easier for any future updates instead of having to manage two separate files.
-New Weapon inspect animation has been created to look more natural when the inspect animation plays.
-Base value of the ACR has been lowered from 1700 to 200 caps to be more balanced for the wasteland economy and what vendors could buy from the player.
-Kills required to unlock all prestige attachments/camos has now been reduced by 50%.
-New receiver types added (Hardened and Supreme) which include a higher base damage for the player in the workbench.
-.308 ammo type now added as a new ammo type feature the player can use to convert the receiver ammo type in the workbench.
-Packaged ba2 archive version is now available to download for those who had frame issues with the uncompressed loose files
-VLO reticule changed from a large rectangle to a smaller square for easier viewing.
[EXTRA OPTIONS]
-A ba2 package version is now available as the default download. This should ensure best performance and smaller file size since the textures are now packaged.
-Loose file version is offered for those who may have an issue with the textures being packed.
-Optional download files to remove the weapon inspect animation are now available.
-Optional download files to make the weapon down during idle all the time is now available.
-Optional download files to make the weapon idle default is now available (for users if they change the animations then decide they want to revert back, saves them from having to download entire base file again).