About this mod

Restored "working" vault lights. These lights, rad-scanners and turrets turn on after the lockdown is over.
Optional versions available with less lights that should run better on older systems
Optional: Construction Lights

Permissions and credits
  • Russian
In vault 88 when you first start the quest the normal lighting, rad-scanners and (added) turrets are disabled. Once the lockdown is over there are many nonfunctional lights and rad-scanners. I have restored "working" vault lights and added a few. These lights, rad-scanners and (added) turrets turn on after the lockdown/low power mode is over. 

Version 1.7+ have rebuilt pre-combined meshes. This is to help performance and correct issues with trying to place workshop items in the vault entrance area. If this causes issues for you I would suggest using 1.63 and below. For those older versions you should use a mod like Place Everywhere . Or exit the vault, disable the mod, start game back up and go in to the vault and place your item. Then exit the vault again and re-enable the mod.

No unnecessary edits, but there are more light sources. You might get a small fps drop. I did notice a similar drop using workshop placed items to restore the same area.

The two construction lights also turn off after the lockdown is over. Both can be scraped and have buildable replacement versions. Location by the workbench and reactor room.

May conflict with other Vault 88 cell edits. Place this after the other cell edits otherwise some of the lights will flicker and/or be off. If this interferes with your other mod, this mod can be easily merged into your other mod.

Works for a new play-though, pre-existing save and after you have Vault 88 up and running. Make sure you are not in Vault 88 when you install this mod.

Versions available

1 - Just the lights. Works well with Vault 88 Improvements by Ryanc229 or  Vault 88 - Radiation Scanners by Kuzsner

2 - Lights, Rad-scanners, Turrets and Vault Door announce.


Optional: MTM - Construction Lights Wireless, adds sixteen workshop buildable lamps. Two small and fourteen large, all are wireless. Main file 1.63+ includes craftable wireless construction lights.

Optional: MTM - Construction Lights Wired, adds sixteen workshop buildable lamps. Two small and fourteen large, all are wired.

Optional: Use the main file or this one, don't use both at the same time.
Version 1.63 - The two construction light turn off and are scrapable, includes craftable construction lights, 17 pre-combined meshes were overridden and more light sources
Version 1.2 - The two construction light stay on, Has less light sources, 15 pre-combined mesh overrides.
Version 1.01 - The two construction light stay on, Has even less light sources, 15 pre-combined mesh overrides. It should run better on older systems


A video of it in action, may contain minor spoilers if you haven't played the DLC yet

A video of the Construction Lights

Thanks to



My Fallout 4 mods

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Bayonet's without Handle
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Have fun!