Fallout 4

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Agentlovac

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agentlovac

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About this mod

Adds additional crafting recipes for Acid and Adhesives via the Chem Lab, should be compatible with pretty much anything.

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ACIDS & ADHESIVES



 I recommend Scrap Everything -or- Spring Cleaning with Immersive Scrapping -and- Loot Detector for a more complete experience.

I also recommend additional Weapon/Mod Crafting Mods Such as Extended Weapon Mods -and- Crafting Workbenches Which is how I balanced this Mod.


For those that want more information here is what the mod does exactly:

1- Adds two more options in the "Chem Station"

"ACIDS" and "ADHESIVES"


2- They each complement each other via:

FARMING, HUNTING & SCAVENGING



3- Adds The Following Crafting Recipes and its Requirements:


ACIDS & ADHESIVES


FARMING

-Vegetable Starch (2) 1 Purified Water, 1 Corn, 1 Mutfruit, 1 Tato
-Vegetable Starch (4) 2 Purified Water, 3 Corn, 3 Mutfruit, 3 Tato
-Vegetable Starch (6) 4 Purified Water, 5 Corn, 5 Mutfruit, 5 Tato
-Bag of Fertilizer - 4 Cloth, 2 Purified Water, Corn, Tato, Mutfruit


HUNTING
-Hide Adhesive (2) 1 Purified Water, 1 Oil, Molerat Hide
-Hide Adhesive (4) 1 Purified Water, 1 Oil, 1 Radstag Hide
-Hide Adhesive (4) 2 Purified Water, 1 Oil, 1 Brahmin Hide

-Hide Adhesive (6) 4 Purified Water, 2 Oil, 1 YaoGuai Hide
-Hide Adhesive (6) 6 Purified Water, 3 Oil, 1 Deathclaw Hide

-Stinger Acid (2) 1 Plastic, 1 Bloodbug Proboscis, 1 Flask
-Stinger Acid (2) 1 Plastic, 1 Bloatfly Gland, 1 Flask

-Stinger Acid (2) 1 Plastic, 1 Stingwing Barb, 1 Flask
-Stinger Acid (4) 1 Plastic, 1 Radscorpion Stinger, 1 Flask



SCAVENGING
-Bone Powder Adhesive (2) 1 Purified Water, 2 Bone
-Cement Adhesive (4) 2 Purified Water, 6 Concrete
-Cement Bag Adhesive (8) 4 Purified Water, 2 Bag of Cement
-Cement Bag 4 Cloth, 2 Asbestos, 2 Aluminum, 2 Steel, 2 Chalk (Req. Chemist 1)
-Plastic Adhesive (6) 1 Acid, 4 Plastic (Req. Chemist 2)
-Rubber Adhesive (8) 1 Acid, 4 Rubber (Req. Chemist 2)
-Rubber Adhesive (12) 2 Acid, 8 Rubber (Req. Chemist 3)

-Overcounter Acid (8) - 2 P.Water, 1 Abraxo, 1 Fert. Bag, 1 Flask (Req. Chemist 1)
-Ind. Acid (12) - 2 P.Water, 1 Ind. Abraxo, 1 Flask (Req. Chemist 3)

-Abraxo - 2 Silver, Turpentine (Req. Chemist 1)
-Ind. Abraxo Silver, 1 Industrial Solvent (Req. Chemist 3)
-Turpentine - 1 Silver, 2 Steel, 1 Blood Sac  (Req. Chemist 2)
-Industrial Solvent 2 Silver, 2 Steel, 2 Blood Sac  (Req. Chemist 3)


BASE CRAFTABLES

-Flask 1 Acid, 1 Crystal
-Lead Crystal 1 Lead, 1 Glass (Gives 4 Crystal)
-(Purified Water) 1 Dirty Water, 1 Antiseptic (Build a Water Purifier)

-The Flask are Required for some of the craftable Acids.

Each Chemist Level Means Higher Efficiency,
Less Materials Are Used And You Get More Yield.

I will try to add more recipes to the FARMING section I just can't think of any good ones so if anyone has an ideas please tell me.

I am not a programmer or a super smart person, I'm just a guy that wanted something extra for his game so I read up on FO4Edit and I made this mod, so don't expect any overhauls or anything crazy. :D





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