About this mod
Adds additional crafting recipes for Acid and Adhesives via the Chem Lab, should be compatible with pretty much anything.
- Requirements
- Permissions and credits
- Changelogs
I recommend Scrap Everything -or- Spring Cleaning with Immersive Scrapping -and- Loot Detector for a more complete experience.
I also recommend additional Weapon/Mod Crafting Mods Such as Extended Weapon Mods -and- Crafting Workbenches Which is how I balanced this Mod.
For those that want more information here is what the mod does exactly:
1- Adds two more options in the "Chem Station"
"ACIDS" and "ADHESIVES"
2- They each complement each other via:
FARMING, HUNTING & SCAVENGING
3- Adds The Following Crafting Recipes and its Requirements:
ACIDS & ADHESIVES
FARMING
-Vegetable Starch (2) - 1 Purified Water, 1 Corn, 1 Mutfruit, 1 Tato
-Vegetable Starch (4) - 2 Purified Water, 3 Corn, 3 Mutfruit, 3 Tato
-Vegetable Starch (6) - 4 Purified Water, 5 Corn, 5 Mutfruit, 5 Tato
-Bag of Fertilizer - 4 Cloth, 2 Purified Water, 2 Corn, 2 Tato, 2 Mutfruit
HUNTING
-Hide Adhesive (2) - 1 Purified Water, 1 Oil, 2 Molerat Hide
-Hide Adhesive (4) - 1 Purified Water, 1 Oil, 1 Radstag Hide
-Hide Adhesive (4) - 2 Purified Water, 1 Oil, 1 Brahmin Hide
-Hide Adhesive (6) - 4 Purified Water, 2 Oil, 1 YaoGuai Hide
-Hide Adhesive (6) - 6 Purified Water, 3 Oil, 1 Deathclaw Hide
-Stinger Acid (2) - 1 Plastic, 1 Bloodbug Proboscis, 1 Flask
-Stinger Acid (2) - 1 Plastic, 1 Bloatfly Gland, 1 Flask
-Stinger Acid (2) - 1 Plastic, 1 Stingwing Barb, 1 Flask
-Stinger Acid (4) - 1 Plastic, 1 Radscorpion Stinger, 1 Flask
SCAVENGING
-Bone Powder Adhesive (2) - 1 Purified Water, 2 Bone
-Cement Adhesive (4) - 2 Purified Water, 6 Concrete
-Cement Bag Adhesive (8) - 4 Purified Water, 2 Bag of Cement
-Cement Bag - 4 Cloth, 2 Asbestos, 2 Aluminum, 2 Steel, 2 Chalk (Req. Chemist 1)
-Plastic Adhesive (6) - 1 Acid, 4 Plastic (Req. Chemist 2)
-Rubber Adhesive (8) - 1 Acid, 4 Rubber (Req. Chemist 2)
-Rubber Adhesive (12) - 2 Acid, 8 Rubber (Req. Chemist 3)
-Overcounter Acid (8) - 2 P.Water, 1 Abraxo, 1 Fert. Bag, 1 Flask (Req. Chemist 1)
-Ind. Acid (12) - 2 P.Water, 1 Ind. Abraxo, 1 Flask (Req. Chemist 3)
-Abraxo - 2 Silver, 1 Turpentine (Req. Chemist 1)
-Ind. Abraxo - 4 Silver, 1 Industrial Solvent (Req. Chemist 3)
-Turpentine - 1 Silver, 2 Steel, 1 Blood Sac (Req. Chemist 2)
-Industrial Solvent - 2 Silver, 2 Steel, 2 Blood Sac (Req. Chemist 3)
BASE CRAFTABLES
-Flask - 1 Acid, 1 Crystal
-Lead Crystal - 1 Lead, 1 Glass (Gives 4 Crystal)
-(Purified Water) - 1 Dirty Water, 1 Antiseptic (Build a Water Purifier)
-The Flask are Required for some of the craftable Acids.
Each Chemist Level Means Higher Efficiency,
Less Materials Are Used And You Get More Yield.
I will try to add more recipes to the FARMING section I just can't think of any good ones so if anyone has an ideas please tell me.
I am not a programmer or a super smart person, I'm just a guy that wanted something extra for his game so I read up on FO4Edit and I made this mod, so don't expect any overhauls or anything crazy. :D
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