Fallout 4

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NordKitten

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NordKitten

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  1. NordKitten
    NordKitten
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    I'm opening up my mods to be ported to consoles as long as credit is given and you properly support the mod on that platform.
  2. BenRierimanu
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    This mod was linked in a modding discord.

    Some notes that might be of use. The mod will fit in the ESL space, provided the mod author does Compact FormIDs for ESL in FO4Edit. Also, the method used to build precombines/previsual information for the cell is wrong. There's a few ways to do it, and the most common one is on youtube, done by a few folk. If you go that route, ignore what they say on generating the previs twice, just do precombined visibility after precombine mesh generation and you should be good.

    Use Archive2 (Inside Tools subfolder for Fallout 4) to create the .ba2

    For the PRP users that eventually read this. 1.2 isn't compatible. The future 1.3 if the above advice is taken, should be, as PRP does not change that cell to my knowledge, then just load after as usual.
    1. NordKitten
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      It's been actual years since I have modded this game. it might take me a while to get things fixed with the lack of time I have for it.
      I will see what I can do but if anyone wants to create a patch they are in the clear to share it. I would prefer my mods to work for people whether or not I have the time to maintain them. I will try my best in the meantime.
    2. BenRierimanu
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      If you end up needing help, just ask.
    3. NordKitten
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      for sure. i am finally getting a week off next week so i will have some time then to get something going.
    4. seraphael
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  3. nehru138
    nehru138
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    With the patch and a suitable load order this works just fine. At least for me. And it is indeed sensible. Makes the Prydwen much more of what it is supposed to be while still keeping it light and not overdoing it. The placement of the pc locker is a tiny thing that can easily be ignored.
  4. KeanuCheems
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    My PA stations are missing after I entered the main deck. The strange thing is that I have been playing with this mod for around 12 hours before this happened :c

    I do have the faction housing overhaul mod that is mentioned in compatibility  

    EDIT: They reappeared :)
  5. crimsondragon
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    I've moved this mod bottom to the bottom of my load order, along with the PRP patch (b/c I'm running PRP), and I'm still seeing the issue of missing base textures in the Prydwen (ie no walls and floors, just void space). Posting here b/c I haven't found a definitive resolution in the Bugs section. I'm not running any mods, other than PRP and the recommended patch, that touch the Prydwen. Oh also, I've recently completely wiped and reinstalled Falllout 4, validated files, and have been playing without any crashes or other issues for 30+ hours.
    1. crimsondragon
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      I think the issue may be that I have the most up to date PRP (.69) and the patch is for an older version of PRP (.64). Crossing my fingers that removing the patch and moving this mod beneath PRP brings the walls and floors back.
    2. crimsondragon
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      Yep, that fixed it. If you're using PRP .69, using the recommended patch will result in the walls and floors missing. I assume that's because the patch is made for PRP .64. If you're using PRP .69, to resolve this issue, remove Cannibal Toast's patch from your load order and move this mod beneath PRP. In my testing, this was the only way to get the walls and floors to reappear.

      Anyway, thanks for a great mod NordKitten!
    3. crimsondragon
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      Update for full disclosure: during this process, I also realized that I hadn't installed PRP correctly. I was missing it's BA2 archives b/c I install everything manually and didn't know the archives were in a folder labelled "Universal'. I don't know if that would or wouldn't contribute to the missing walls and floors I was seeing, but figured the info might help someone.
    4. Battlemane
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      deleted
  6. Sheobeo
    Sheobeo
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    This mod refuses to work for me. Vortex will not allow me to change the load order. And any information I have found online to try has been no help what so ever. Blind leading the blind as always.
    1. ColoradoMntn1222
      ColoradoMntn1222
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      You can change the load order via LOOT if you use that by editing the metadata and setting a rule for it to load after or before other mods, then sort load order again and apply. You can also change load order via the game itself when starting at the main menu. Select mods, then press "T" to change load order. You may have to do this every time you add or remove other mods, unfortunately. Doing it through LOOT always works best for me. Good luck!
  7. adamndirtyape
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    I just started another playthrough and tried the other Prydwen mods. I appreciate the work the mod authors did on those but this is still the best. It seems exactly right. As long as it is loaded low in your load order it works great. Thanks.
  8. WalksInDreams
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    Will be a while before I play FO4 again.  When I do I'll need to be careful walking under the Prydwyn. - need to be aware of any human droppings from the toilets you've installed. Kudos for now.
  9. crypticsaturn
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    Not sure if effected by this mod, but the two npcs testing the armor on the upper deck are bugged slightly. The male doesn't fire his weapon but the dialogue obviously continues as if he did. It's a one time static event but still. 
  10. Cyrisal
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    Any update on when the new patch will be released? Holding off until it's updated and it's killing me :P
    1. NordKitten
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      life got busy and i kind of procrastinated on it. didnt think too many would be waiting on this old mod to update honestly.
    2. Battlemane
      Battlemane
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      This old mod is the best Prydwen overhaul on the Nexus.
  11. Aztra
    Aztra
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    Beautiful overhaul, it does do crazy things with the interior though when not in load order properly, best to be at bottom for me because if it goes above others, it makes everything invisible, and colorful..trippy..
    other than that, have yet to see if it makes issue with anything in open world somehow.
    Besides all that, it looks amazing.. but it is weird that all the bunker storages are free to take from instead of stealing and the personal storage for the player when first arriving on the prydwen, is still in same spot, but under a table and not given our own person bed for immersion purposes. Sure, could sleep anywhere but stilll. Lol
    1. xCeeTee
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      Same issue here, went and uninstalled it in the end which is a shame. 
    2. Battlemane
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      Just use the tpc command when you enter it. 
  12. GhastlyWolf2392
    GhastlyWolf2392
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    is this mod compatible with cwss redux? 
    1. NordKitten
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      im not sure, its been removed from the nexus so I'm not even sure what cwss redux does let alone test it.