Fallout 4

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DimensionLord1

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Dimensionlord1

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18 comments

  1. NoobYorkCity
    NoobYorkCity
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    Any known issues with Wasteland Imports? It lets you plant Experimental Plants but you can't do nirn .. er .. nothing with them. Adding a recipe for them would rock, but I'm worried if they'll play well together.

    https://www.nexusmods.com/fallout4/mods/3793
  2. dpsampson
    dpsampson
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    • 12 kudos

    Wow, features in v2 sound really cool!

    First got this back in '17 in a mod induced psychosis (drowning in mods) and now with the new v2 update, it's going back in my new game, thanks for the update!!!

    The BOS  exp plant would have been an empty promise without this, an interesting read at the most.
  3. Beardude84
    Beardude84
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    My plants are invisible, except for the roots...?
    1. Killafilla
      Killafilla
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      Same but the whole plant is invisible so I can't place it.
    2. CodeNamed1
      CodeNamed1
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      • 17 kudos
      Beardude maybe you should let it grow first Like the plants do..
  4. ImmortalAbsol
    ImmortalAbsol
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    could you do the unirradiated produce from vault 81?
    Please.
    or not it's cool, I have no modding skill.
    1. Dimensionlord1
      Dimensionlord1
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      Yes, I've been thinking of making those for a bit. So yes, I probably will.
    2. Dimensionlord1
      Dimensionlord1
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      https://www.nexusmods.com/fallout4/mods/37783

      Done
    3. ImmortalAbsol
      ImmortalAbsol
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      Awesome, thanks for your work!
    4. ImmortalAbsol
      ImmortalAbsol
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      Are there any other plants in the game you feel should be farmable?
      Or in the canon maybe, bringing in produce from 3, NV, 76, if there is any.
    5. Dimensionlord1
      Dimensionlord1
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      Well I was thinking of making the Institute gourd from (https://fallout.fandom.com/wiki/Building_a_Better_Crop) farmable. Also possibly find a way to make the plants from the Institute Hydrophincs farmable too, but I'd have to find a way to make a mesh for the harvestable plant ingredient. Then there are the static mushrooms in the game that I might try and do something with too.

      For 3 and NV I'd have to make new meshes or textures unless there's a resource out there though I'll take a look regardless. Haven't played 76 myself, so I'm not too familiar with any plants in the game.
    6. ImmortalAbsol
      ImmortalAbsol
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      Good to know, the gourd is one I've been wanting myself.
    7. ImmortalAbsol
      ImmortalAbsol
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      Is the Institute Gourd restored?
  5. seraphael
    seraphael
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    Increase food yield to 3 and also increase experimental plant requirement for planter to 3 and this mod would be attractive and balanced.
  6. takatoriyama
    takatoriyama
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    A Valdacil's Item Sorting VIS patch for Experimental Plant Farming is included in the latest version of Radrose Usability Enhancements, adding icons & sorting for this mod's custom items.
  7. Lythael
    Lythael
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    Nothing like a well brewed Nirnroot tea
  8. LABTECH
    LABTECH
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    Did you say tea, downloading and shall endorse, now to get some irradiated scone's to go with it, finally something to do with all those mysterious tea pot's in a city that supposedly dumped all the tea into the harbor (OR were those empty box's and did they really drink it, sneaky).
    Next Coffee and Croissant's.

    Sorry I could not resist, definitely downloading and shall endorse (I think all those tea pot's in Boston were a kind of Easter egg).
  9. pra
    pra
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    Omg, finally! I requested this a long time ago in the request forum. I will definitely install this when I get home!

    edit: https://forums.nexusmods.com/index.php?/topic/4591235-growable-experimental-plant/