Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 0.3
TrueGrass v0.3:
- Reorganized and tuned grass and plants locations and density.
- Added new types of grass and plants.
- Change or tweaked some ground textures and normal maps to match TrueGrass colors.
- Small optimization.
- Delete performance patch and switched to ini settings instead. (see description
Version 0.2
TrueGrass v0.2
- Fixed grass in RedRocket
- Fixed specular map issues
- Reworked some materials and textures
- Rewored some grass types
- Added new grass and new flora types
- Rebalanced flora for some areas
- Made a distant LOD texture to match TrueGrass landscape
True Grass is an all-in-one lore-friendly grass, plant and flora overhaul to reshape the Fallout 4 landscape into something more wild, more diversified and more natural.
Grass, plants, ground textures and distant LODs have been redone. New grass types, flowers, plants or even some subtle mutated plants have been added. Landscapes now uses more color tons between green and browns with some occasional stronger color spots. Most of the vegetation types are different depending of the location.
FPS hit is minimal on my end, but just in case a performance ini file is also included within the TrueGrass download and should be located in the Fallout4/Data folder after installation, next to the esp:
The ini setting file can be opened with any text editor and allows to set the foliage density.
True Grass is compatible with any mod altering trees only, but NOT with mods altering grass or plants !
TODO list: - to continue working on vanilla vegetation; Meshes, materials and textures. - to add some more grass and flora types. - to find the sweet spot regarding flora balance ingame for each kind of location. - to make an additional plugin for trees, once the flora is done.
- Comparisons gifs using True Grass with NAC 0.9+NAC Enhancer and Conifer Redux only -