Ah finally a rocket launcher that looks like it belongs in the 2280s, hated the vanilla rocket launcher it looked like a tube welded together with duct tape lol
The one thing that bugs me about the vanilla launcher is its extremely rusty skin. I have changed the color to silver grey just to deal with that fact. Also I wouldn't mind having the Launcher from Fallout 3/NV back to help adding to the Launcher variant pool. :P
(i know i'm late but still) the thing that bugs me is the barrels the only one that makes remote sense is the single barrel maybe the triple barrel (not actually triple barrel though) and the quad barrel just flat out wouldn't work
Oh gosh the Nuke mod on this thing is bonkers! Haven't tested it out completely yet, just a quick mod and fire is all. Hope it stays bug free from here on out.
I am having an issue in the game when it comes to crafting the weapon I have everything it says I need Rss wise and the two perks. Am I missing something by chance or am I just dumb?
Hidey-Ho. Quick issues/question.. I don't see anything about this, but the readme says to move the quad_proj... ESL file to the data folder after deleting the ESP.. There is no quad_projectile.ESP in there. The readme says to do this after installing the Projectile V6, this is version 7. Is that file redundant now?
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BTW, when I use this weapon, I cannot aim through the scope. Does anyone encouter the same bug with me?