This page was last updated on 01 April 2017, 4:44AM
Changelogs
Version 0.12
FIX - STORE mode will now put the items in the workbench if it's not attached to a workshop. Stand alone variants including those in the "Sim Settlement" mod should now work proplery.
FIX - Added missing ground pot and cooking fire to workbench detection
CHANGE - Added tag to all messages making it clearer from what mod they're coming from
NEW - Added option to toggle crafting for just workshop/settlement NPCs or EVERYONE. In the latter mode everyone, enemies included, will craft items as well so remember to check workbenches around them or their bodies for extra loot!
NEW - Non-workshopnpcs will not trigger notifications about their crafting to prevent player gaining "psychic powers" regarding information about enemy activity/presence and workbench locations
NEW - Added option to change workbench detection between OnLocationChange, OnCellLoad or Change&Load (both). Select Change&Load unless you're having problems