61 comments

  1. Oxylepy
    Oxylepy
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    Sticky
    Wow, I just installed this mod and it looked pretty good at first, however I began to get an extreme frame rate drop outside of the market, an issue I have never had before. It's currently the last mod in my load order and I had just reloaded a save at Fizztop Grille's bed. Edit- I am also using F4SE to load the game and have the following mods which are not in the load order: VATS Freeze Fix, Vertibird Jump, Just a hairy male body, Place Everywhere, Improved Map With Visible Roads (Base, FH, NW), MCM, Rename Anything

    Initial Test:
    Fallout 4.esm
    DLCs 1-6
    DLC UltraHighRes
    Unofficial Patch
    Homemaker
    True Storms
    Settler Sandbox
    True Storms- Far Harbor
    Enhanced Blood
    CBBE
    Settlement Management Software
    Better Companions - No Conflicts
    Cleaner Nuka-World

    Loaded Exit Save in the affected region- Issue Remains
    Loaded Fizztop Exterior Save, Entered/Exited Fizztop Grille- Issue remains

    Test 2:
    ...
    Settler Sandbox
    True Storms- Far Harbor
    Cleaner Nuka-World
    Enhanced Blood
    ...

    Loaded Exit Save in affected region- Issue Remains
    Loaded Fizztop Exterior Save, Entered/Exited Fizztop Grille- Issue Remains

    Test 3:
    Turned off Cleaner Nuka-World- Issue gone.
    1. LiptonDI
      LiptonDI
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      These cleaner environments mods break precombines, which affects terribly game performance. If you want to use them you will have to regenerate them using the creation Kit. Here are two video tutorials for it.

      https://www.youtube.com/watch?v=hPENZq2ub1c&ab_channel=RedRocketTV
      https://www.youtube.com/watch?v=hM3Di75WKj4&feature=youtu.be&ab_channel=Trosski
    2. IZGaming11
      IZGaming11
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      Yeah, I'm aware of this issues and I've been learning and reading what LiptonDI is suggesting, and now I've updated this mod. Please let me know if it works and u can tell me how this mod performs on your system, thank you!
  2. Pal2alax
    Pal2alax
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    Does this remove the bodies and decapitated heads ?
    1. averagepolishguy
      averagepolishguy
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      Probably if not use this mod https://www.nexusmods.com/fallout4/mods/61531
    2. Pal2alax
      Pal2alax
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      Thanks !
  3. antebell
    antebell
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    please regen precombines for your other  clean mods :(
  4. Farazon1234
    Farazon1234
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    If you come back to this mod you need to correctly clean the mod. Also there are many errors in the mod that need fixed.
  5. Furansurui
    Furansurui
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    need to update? cus im having a heavy flickering, anything i uninstall some cleaner, it still the problem.
  6. FireGiv3r
    FireGiv3r
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    is there any fix in Disappearing textures in dry rock gulch?
  7. fockinidiot
    fockinidiot
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    Does this fix the flickering at Dry Gulch?
    1. IZGaming11
      IZGaming11
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      Hmm, I don't have any flickering issues in the vanilla game.
      But you can try this mod.
  8. qq1502608210
    qq1502608210
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    Is it compatible with this Nuka-World Reborn
    1. IZGaming11
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      I haven't tried that mod, so I honestly don't know.
      I've seen the mod's changelog and it mentioned generated the precombines and previs.
      And some of them are on places this mod's v1.7 touched, so I think this mod's v1.7 is not compatible with Nuka-World Reborn (probably for now until there's a possible way to make a patch).

      But you can try this 2 things I've in mind:
      1. Download and install this mod's v1.7 and then activate it BEFORE Nuka-World Reborn (if it's not working, try activate it the other way)
      2. If v1.7 can't work together with that mod, download and install this mod's v1.4, I think it'll work okay BUT at the cost of probably poor performance because v1.4 didn't regenerate new precombines and previs, hence v1.4 have higher compatibility with other mods.
  9. Pal2alax
    Pal2alax
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    Does this remove all the chopped off heads and corpses hanging about in Nuka Town ? I always found those unsightly.
    1. IvanZhong
      IvanZhong
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      Unfortunately no, it doesn't remove them..
    2. BeechMasters
      BeechMasters
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      Dang, I was also hoping it would as well.
  10. DocMadfox
    DocMadfox
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    Thanks for making this. Feel like my Overboss would step foot outside of Cola Cars and immediately tell these raider bastards "If I'm living here, the slaves are on full time cleaning duty. I'm not living in a junkyard."
  11. keithapple
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    Well you can say they're supposed to be bandit's nest, but there is this two things:
    1. Open season doesn't make Nuka World cleaner
    2. The presence of "The Operators" should've make Nuka World clean as they're one of the neater faction of Nuka World.
    Therefore this mod is pretty lore-friendly and one thing i dislike intensely about Fallout 4 is that how Bethesda is dedicated to make the game world outside of The Vaults, Institute and Prydwen as ugly, disgusting, and uncouth as possible. For example Diamond City.
    A year after the nukes dissipate, okay, fine, but 200 years, should have people clean up and staff, especially craftsman who seek used papers and metals...
    That and most static mesh junks are unscrappable for some reason...
    That's not how developer should do post-apocalypse, for example STALKER, Nier Automata, and Far Cry New Dawn has a "clean" post-apocalypse.
    I have done finding and using mods to clean up the Commonwealth such as https://www.nexusmods.com/fallout4/mods/2711. Now it's the time for this.
    1. IvanZhong
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      Well said, I'm glad u found my mods!