Modular Leather Armor (MLA) by Bug64
Fallout 4 » Armour
Added: 10/06/2017 - 09:11PM
Updated: 12/10/2017 - 11:14PM

234 Endorsements

3.2 Latest version

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Uploaded by bug64


Last updated at 23:14, 12 Oct 2017 Uploaded at 21:11, 10 Jun 2017

Modular Leather Armor (MLA)

Ever thought the heavy armor was a little too bulky or maybe you find the shoulder fin annoying?  This mod deconstructs the three tiers of leather armor into 20+ individual components from which you can construct custom armor sets.  In additional to that, change up the armor's color, level or wear, the color of the metal or the stitches.  Create individual looks for you, your companions and your settlers.

Here's a high level list of this mod's features.  
  • 20+ armor components to choose from
  • Scores of color combinations (leather, level of wear, stitches, metal)
  • Adds more variety to the game
    • MLA is added to the Leather Armor leveled lists allowing it to randomly appear in the game 
    • Each instance will start with a random set of components and color settings
    • Customize the behavior via holotape
  • Supports standard and Super Hero Bodies
  • 4K Textures (optional)
  • No diaper in the back
  • Supports both males and females


Is this standalone or a replacer?  

Where can my character find it in the game?  
  • The first time you load a save game after installing this mod, a full set of MLA armor will be added to your inventory.  
  • For characters starting a new game, a copy of the armor can be found in the Sanctuary Hills Workbench.  
  • Drops - It should appear in game, any where you'd find the standard leather armor
  • Create it at an Armorsmith workbench
    • You can choose the tier (light, sturdy or heavy) but the components will be random.  
    • For the torso armor, the "chest slot" will start out being consistent with the standard armor (no chest armor for light, half-chest for mid, and full chest for heavy) but you can change it from this initial configuration as you see fit.  
    • To maintain balance, the three armor tiers require Armorer perk levels of 1, 2 and 4 respectively.

How do I change its appearance? 
Change up your armor's appearance at the Armor Workbench. The various armor pieces are implemented as mods. The mods require no components and have no functional impact on the armor. If you want the protection of the armor without the look, just leave all the appearance slots empty.  Changing the armor's configuration won't result in any change to its protection, weight or value; there is no difference between wearing the standard heavy leather chest armor or the MLA equivalent that you've stripped down to just a bandolier.

Why is the female texture messed up when using the under armor outfits?
Are you using CBBE?  Download the optional compatibility patch.

Why is the armor clipping?  
Are you using Super Hero Bodies or CBBE?  By default, the armor is sized to the standard body, so you'll need to re-build the armor against the body preset you're using.  See the installation instructions for more details.

If you're seeing minor clipping with an under armor piece or the body, let me know about it.

The worst clipping I've seen so far is when someone layers an outfit on TOP of the armor (like a trench coat).  The armor is meant to be the outer most layer, so the clipping doesn't surprise me.  It may be possible to reduce such clipping, but that's not a priority for me at the moment.

Is this available for XBox? 
Yes: https://bethesda.net/en/mods/fallout4/mod-detail/4031704

Will you do this for other Armors? 
Maybe.  Checkout the road map in the forum for other changes I had planned for this mod.  After that, I was wanting to do a companion mod to this one that focuses on under armor.  If I'm still having fun, I may do combat armor next.

I prefer the original textures over the color palette 
An optional file has been provided for restoring them.  It will turn off the effect of the color mods (leather, wear, stitches, and metal) but those options will still appear at the workbench.  The optional file defaults to using the texture from the 1.x version which is dark black with no scratches, scuffs or wear.  If you don't like it, all of the standard textures have also been provided for download.

I like this mod, except... 
If there's something that bugs you and you think others are likely to feel the same, please add a comment letting me know.  If it's just a personal preference thing, I'm happy to post information on how to mod this mod (e.g., how to make the bullets silver, change one of the leather colors, etc.).  Just drop me a line. 
Here's what you get 


Palette Options


Under Armor
For players using a nude mod (or wanting a more revealing look), there are three simple under armor outfits included: 1) a codpiece (xx001009), 2) boots (xx0010F4), and 3) the two  combined (xx0010B5).  Nothing stops you from equipping the under armor codpiece and its over armor version at the same time, but you probably wouldn't want to, as doing so makes the codpiece look overly thick.  These are also craftable at the Armorsmith workbench.

Body Slide Files
By default the MLA armor will fit the standard body, but it also includes BodySlide files for CBBE and Super Hero Bodies as optional downloads.

Requirements & Compatibility
The Armor and Weapon Keywords Community Resource (AWKCR) mod is required.  The mod does not depend on any of the DLCs.

Because this is a standalone armor set it shouldn't interfere with other mods. On installation, it dynamically adds to several leveled lists. Any other mod that clears these lists could prevent the armor from randomly appearing in the game, but you should still be able to create it at a workbench.

Unlike CBBE, the refits for Super Hero Bodies are posted separately.  If you rebuild the MLA armor against a body preset, you'll need a refit for any outfits you plan on wearing under the armor.

If you are using the standard male body, there are no special installation requirements; you should install this mod like any other.  

If you are using CBBE or Super Hero Bodies (SHB), you must rebuild the MLA armor against the preset you're using.  If you don't, the armor will not fit properly.  The BodySlide files are opitonal downloads so you'll need to install them before you can start.  I recommend closing BodySlide before doing the install.  The male outfits are associated with the "Super Hero Bodies" group and the female outfits to the "CBBE" group

If you'd prefer all your armor to be a single color, there is an optional file to disable the color palettes.  Once the palette is disabled you can download one of the 6 fixed texture files that corresponds to your favorite look (i.e., standard, boiled, lacquered, shadow, stitches or studded).  You should only apply one at a time and let it overwrite the textures from the original mod.  If you enable more than one of the alternate textures, the last one enabled will be used.

Known Issues / Limitations
Depending on what clothing you're wearing under the armor, some configurations may look odd. As an example, you can choose to equip the bandolier without the belt.  On outfits like the road leathers, it looks like the bandolier is connected to the belt but on most other outfits, the bandolier just looks like it's just hanging in the air.  Similarly, you can turn the body armor on with nothing else so they don't look attached to anything.  I kept these questionable combinations as options when using the workbench (since you're in control of the outcome) but random spawns of the armor will only use "safe" combinations.

The heavy chest piece and shoulder harness aren't meant to be combined but if you start without a chest piece, equip the shoulder harness and then equip the heavy chest, the shoulder harness will disappear (as it should) but at the workbench, they will both appear to be applied.  A similar situation exists with the straps that connect the codpiece to the belt.  I consider these to be minor user interface issues that I don't intend to fix.

I tried removing the "diaper" at the back of the codpiece.  The problem is, the straps on the sides only go down so far, so a portion of the diaper must remain.  I think it still looks better than the full diaper , but it's not ideal.  

There is a clipping with the Long Johns and the elbow pads.  Adjusting the bone weights to resolve the problem resulted in clipping on other outfits like the Road Leathers.  I'm not a big fan of the Long Johns so I've ignored the problem for now.

Thanks to

Feel free to use any portion of this mod, any way you'd like but I would appreciate it if you list this mod in your credits.