Fallout 4

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Created by

Bug64

Uploaded by

bug64

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About this mod

Deconstructs the road leathers into 4 separate layers that have been reassembled to create 13 different outfits for male characters, each with a generous set of customization options available at the armor workbench.

Requirements
Permissions and credits
Changelogs
Modular Road Leathers

This mod deconstructs the road leathers into layers from which you can construct new outfits for your male character.  The bottom most layer is the leather pants followed by a t-shirt, a shirt, and finally either the jacket or jacket vest.  All the layers (except the pants) are optional, so you can go shirtless, wear the vest without a shirt, a shirt without the vest or t-shirt, and so on. 




Each layer has several options so you can further customize your look.  You can tuck in the shirt or t-shirt, take the sleeves off, change the pattern or color, and much more. 


Thepeacemaker707 made this great compilation of the unmodified outfits


Checkout some amazing screenshots by Wolf and then try it out for yourself!  Craft the items at a Chem Station under "Modular Road Leathers" and mod them at the Armor Workbench.  From the console, use "Help MLU 4 armo" to find all the outfits.

Installation Notes
While not required, the mod will look best if you use an EVB compatible body texture.
Version 2.x is not backward compatible with 1.x.  Before upgrading to 2.x:
  • Uninstall 1.x
  • Load your save game (continuing past the warning that MLU is missing)
  • Create a new save
  • Install 2.x

Contributors

Changes from 1.x
  • A new distressed version for the pre-war black leathers has been added to the workbench options
  • Each outfit now has a unique preview/GO, making it easier to distinguish between outfits after they've been renamed
  • Is your character just hanging out at home?  Kick off your boots with the new barefoot option.
  • New "matching" color options have been added, making the outfits easier to configure.  Updating the shirt pattern will change the leather and t-shirt.  Updating the leather will change the boots.  
  • Adjusted the outfit stats so players wouldn't need to abandon the outfits for better base gear.  The adjustments include the introduction of a legendary slot that has been defaulted to Lucky.
  • Added "native" support for Body Talk and Atomic Muscle.  If you have any problems with Atomic Muscle, use Ulfbearth's refits
  • Eliminated outfit gaps
  • Now works with Just Visible Holstered Weapons (previously, the weapons would float away from the back).
  • AWKCR dependencies have been moved to an optional download.  Without AWKCR the outfits can be built at the Chem Station.  Look for the "Modular Road Leathers" category
  • Converted to the "light plugin" format