Fallout 4

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Slacks Nawfside

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SlacksNawfside

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173 comments

  1. Dimchik888
    Dimchik888
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    З! Будет ли мод конфликтовать с модом, меняющим деревянный пол в Основной Базе?
  2. Otter707
    Otter707
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    Latest version is super bugged for me, old buildings and such don't remove themselves causing things like the original buildings as well as vanilla walkways to remain and block paths making areas completely inaccessible for both player and npc. Had to remove it and hopefully didn't screw up my 18 hour save.
  3. 0plxrz
    0plxrz
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    Diamond City is messed up like textures glitch in texture and object from the old diamond map collided with the new map how can i fix this
  4. Marcusthehero
    Marcusthehero
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    Xbox player here. I’ve been using this mod for awhile and I’ve noticed the recent update has messed up a lot of things not just for existing saves but new ones. The main quest can’t progress past Unlikely Valentine as well as a few other quests causing them to not trigger. I’m still testing this out but it’s been the start of a lot of problems which is a shame because I really liked this mod
    1. SlacksNawfside
      SlacksNawfside
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      The entire marker system and trigger boxes have all been re-aligned properly in this build compared to the previous one which had some items out of place. I haven't tested through some of the questlines, but all of the markers should be close to perfect placement. With that said if you have any other mod that alters Diamond City it will effect this mod.
    2. SlacksNawfside
      SlacksNawfside
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      I appreciate you time and comment. I am working through many things in general so trying to find time to address items. I plan to bring this mod up to par very soon with some very crucial updates. Thank you for your support.
  5. Giggitygun777
    Giggitygun777
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    n/a
    1. SlacksNawfside
      SlacksNawfside
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      ?
    2. Giggitygun777
      Giggitygun777
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      My bad, I had made a comment on this mod, but then realized I was commenting on the wrong mod.     10/10 mod though, 
    3. SlacksNawfside
      SlacksNawfside
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      Hey thank you kindly.
  6. SlacksNawfside
    SlacksNawfside
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    Also just a little bit of real info on some false claims. Alterations to items in a precombine in a cell will break ALL precombines in that cell but only those in that cell. The Bethesda
    Creation Kit provides a tool that lets mod authors regenerate replacement precombines in cells where they are broken for XB1 and PC only (these are counted as external assets and blocked by Sony so it’s not possible to repair precombines on PS4). Breaking and replacing a precombine isn’t actually a bad thing – Bethesda did it themselves when altering the Fort Hagen Satellite Array for Automatron. Unfortunately the CK available to the community is far less efficient in producing replacement precombines than that used inhouse by Bethesda so these can easily be very large files.

    Adding items to a cell does not disable or change precombines (or previs) only deleting or altering them does and then only if they are in a precombine.
  7. pra
    pra
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    WARNING: not only does this mod add a settlement, without informing about it, but the presence of the useless WorkshopInitializeLocationDCGlorySettlement quest with script WorkshopInitializeLocationScript implies the author used a certain objectively wrong youtube tutorial made by a certain user who doesn't know the first thing about settlements.

    Plus, this mod breaks precombines in lots of vanilla cells by moving precombined references, and in other, just plain erases all precombine an previs data for no reason at all.

    All in all, I strongly recommend against using this mod.
    1. lowl
      lowl
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      Thanks for the warning. It's a shame for the modder. Hope fixing it isnt too much work.
      Your sentence structure hurts my brain. T-T
    2. SlacksNawfside
      SlacksNawfside
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      Please don't let this person convince you not to use my creations. If you read carefully he is apparently mad at someone who made a tutorial that I followed long ago. Everyone out here making mods aren't trained game devs. I am only an enthusiast who uses the public information available like everyone else. As well I just uploaded a years worth of work in a new update today. If you are snooping around inside My plugin you will find a WorkshopInitializeLocationDCGlorySettlement quest which is there to make the workshop work and at one time I was trying to add a settlement "literal years ago". The focus on progress has left that todo way further down the list. It doesn't effect anything worth crying over. I've finished the game multiple times with this mod. This mod on my old system plays absolutely incredible despite what the ney sayer's say.
  8. DickyDee
    DickyDee
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    This mod looks really cool so it's a shame the lack of compatibility options and technical issues.
  9. SinfulRxven
    SinfulRxven
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    Assuming this doesn't work with fens sheriff?
  10. Swirrll
    Swirrll
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    mod has major potential, but in its current state, i cant walk through diamond city at all. it also crashes to desktop about 20% of the time due to this mod. it also cuts my fps in half, down to 45, on a freaking 2080ti. with the current state of the mod, it will not be staying in my load order.
    1. SlacksNawfside
      SlacksNawfside
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      For everyone having issues with framerate and buildings blocking pathways, it is due to other mods incompatibility with this one. ANY other mod that has moved or placed anything in Diamond City will confuse the game. I have 100% rebuilt the entire city from the ground up and even from the ground down below. Every item. So this means that if another mod has done anything to DC then it most likely wont work together. I test my mods with no other mods installed and I get 50-85 fps through most of the city on a 1080 ti with the graphics maxed out.
    2. LividExecutioner
      LividExecutioner
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      Hi! So, what you mention is probably related to my problem;
      In the previous version of this mod, you gave the ability to build IN the city.
      I did this because I wanted to make it look more like the concept art.
      I’m glad to see even more improvements with your new version! 
      Unfortunately, because I built in the space and deleted/changed things, it’s not compatible with your new version. 

      Any workaround? On Console? (XBOX ONE X)