This page was last updated on 10 March 2019, 7:37PM
Changelogs
Version 0.7
Fixed bug in dialogues at the end of the main quest. Some times when you end the main quest and you have all the factions alive the dialogues with some characters get stuck in one same line or they simply dont interact with the player.
Note: Now with the fix the 4 factions act like they win the main quest, and some times they say things like example BoS say that The Institute must bied destroyed by them not by Minutman. This happen with the intention than all factions remain actives with his post mainquest missions.
*Some minor script modiffication that prevents that Deacon become hostile if you have him as companion in some BoS or Institute missions. This is game script not one bug of this mod.
Version 0.6
* Removed some changes made to one few of characters in their Facial Morph Intensity. The previous versions works fine, this is only one cosmetic thing.
Version 0.5
*Added Covenant "Human Error" side quest. Now you can save to Amelia Stockton and maintain Covenant settlement. Depending on the decisions you make you can keep everyone alive, kill the guards alone or only the necessary ones. If you kill Dr. Chambers you do not become a covenant enemy but you do not get it as a settlement.
*The player's voice is adjusted a bit to make it louder.
*The possibility of precipitation is increased a bit as well as the amount of thunder that is generated during the rain.
*Other minor changes.
Version 0.4
* Little fix in Tactical Thinking BOS mission, Cap. Kells keeps saying the same dialog until you finish End of the Line from the institute.
*Added the optional file: DLC Far Harbor - Save Acadia when you inform to the BOS, this happen when you know about Acadia and this mission is added to your miscelanious mission and dont let you take other dialog with Cap. Kells.
Version 0.3
*Finished of the translation at the English lang. I think :)
*Added more enemies spawn in some mission parts.
* WIP in game guide of how the changes works.
Version 0.2
*Translated some text lines to english. (Tactical Thinking Mission)
*Glory dont dies and have now his normal comments.
*Deacon don't walk in the way of Liberty Prime, this prevents that him die too.
*Paladin Brandis won't go to the RailRoad HQ, then him dont dies.